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Meta Quest 3

So I just need to decide if the expense is worth what I get from it. Rather limited vs what you guys get.
 
I would try to find a place where you can test it.

But yeah technically if you are used to seeing life with one eye IRL... VR should be just as immersive for you as it is for us.
 
So I just need to decide if the expense is worth what I get from it. Rather limited vs what you guys get.
IMO yes if you are playing active games where you stand up and move around using motion controls.

If you just want to play sit down driving/flying/space sims probably not.
 
I would try to find a place where you can test it.

But yeah technically if you are used to seeing life with one eye IRL... VR should be just as immersive for you as it is for us.
Ill see which one is best for me
 
Ill see which one is best for me


And to be clear, the Quest 3S has the Quest 2 resolution and frensel lenses. So its more like a Quest 2+. Most of the features of the Quest 3S are better for wireless and or full motion games, and if you're running games off the headset itself as it has faster specs. But if you're sitting down for PC VR, then a Quest 2 for $100 less makes more sense.

Also factor in buying a good headstrap. The one that comes with the Quest 2 and 3S is worthless. That will set you back $30 at least. Then you'll also need a charge and play cable ($20-30) and/or an extended battery (get a headstrap that has one integrated, around $55) otherwise you're limited to 2 hours or less of game time. For audio the Quest 2 has a 3.5mm headphone jack but I found that my headset would slide off. If you're doing full motion standing games that headset is not staying on. It doesn't even stay on in flight games sitting. You can either use the built in audio if you're okay with it emitting for everyone else, or buy a headstrap that has built in audio.

TLDR: For both headsets, you'll need at least $60-90 to get it in a usable state so factor that into your budget.

I have a HTC Digital Audio Strap, which works nicely. You will need to get an adapter though ($10-12 online) most of which are 3D printed.

Not mine:

il_570xN.4029223097_6laa.jpg


I'm sure there are similar with built in batteries for the Quest 3.
 
I got a Quest 3 about a month ago as some of the online friday night golf game group I've been part of for 15 years have gotten a Q3 and the Golf+ VR golf game. Also got a BOBOVR S3 battery headstrap along with a 2nd B100 battery.

sam
 
If you're looking for a Quest 3S and use Honey, you currently get $25 back at Walmart. Not really a super great deal, but kind of doubt we'll see major Black Friday sales on it since it is so new.
 
still rocking my Quest 2. It does well enough for what I need. Got the official Meta strap with Battery and just use the built in speakers or honestly Bluetooth buds as I can't see any delays. I also have a pair of old Bose QC Over the ear headphones I use and just ghetto wrap the cable. I use it 100% in Wireless mode via Virtual Desktop. That reminds me need to get back to HL Alex again. Also check out VTOL's new Realtime weather update
 
Just ordered a Q3 so some of the newer UE5 games can be run in VR soon as the injector is ready for prime time.
 
I have serious objections to Meta as a company, the proprietary nature of Quest-exclusivity, an many other issues but putting that all aside, I am curious how the Quest Pro stacks up to the Quest 3 these days. It doesn't seem to allow you to compare the two on the site at the moment. Are they sunsetting the Pro essentially? It appears that the Quest 3 has in many ways better specs and I'm wondering if they're going to release another Pro style device, or simply leave that segment behind.
 
I have serious objections to Meta as a company, the proprietary nature of Quest-exclusivity, an many other issues but putting that all aside, I am curious how the Quest Pro stacks up to the Quest 3 these days. It doesn't seem to allow you to compare the two on the site at the moment. Are they sunsetting the Pro essentially? It appears that the Quest 3 has in many ways better specs and I'm wondering if they're going to release another Pro style device, or simply leave that segment behind.

The Pro has eye tracking and face tracking, and the screen has local dimming. It also has self tracking controllers, they have their own cameras on them, but you can actually buy them separately and use them with the Quest 3.

The Quest 3 is newer than the Pro. It has faster hardware in it. The screen is slightly higher resolution but doesn't have local dimming.

The Pro costs twice as much as the Quest 3. I think the only reason to get the Pro is that you really want eye and face tracking for some very specific PCVR games.
I thought they were already sunsetting it but I'm not sure if that's actually confirmed or what.


I always expected them to come out with a new Pro, but I'm really not sure when that will be.
The purpose of the Pro was to test out new features with consumers and see what is worth putting in future mainline Quests. For the Quest 3 they kept the color passthrough (actually improved it) and ditched the eye and face tracking and local dimming becuase it would have been too expensive.
They fully made the Meta Orion AR glasses even though they didn't outright sell it. So I'm not sure if that sort of replaced their Quest Pro plans or if they're still going to make a new one.
Maybe the next Pro will work towards those sort of features and experiment with more. I could see it having varifocal lenses and the neural wrist band or something.

Fairly recently they made it so other people could make headsets and use the Quest OS on them. So I kind of suspect a company to make a new high end headset with it. Also not long ago after that Palmer Luckey said he's planning on making a new high end military XR headset that would also have a consumer version. He didn't say if he's using it or not.
 
If your interested in PCVR, the 3S is what I would get. Its good enough unless your playing more sit down stuff then spring for the 3. Wireless PCVR is a game changer if you have a good solid connection to your Network and the main pc is hardwired.
 
If your interested in PCVR, the 3S is what I would get. Its good enough unless your playing more sit down stuff then spring for the 3. Wireless PCVR is a game changer if you have a good solid connection to your Network and the main pc is hardwired.
The main difference between the Q3 and Q3s are the lenses and that difference is huge. I would never advice people to buy fresnel lenses ever. The clarity difference is so big, that they both feel like totally different headsets. To add insult to injury (since IPD is more important with fresnel lenses), the IPD on the Q3s is static as well. Just three fixed settings, where you have a seamless range on the Q3.
 
The main difference between the Q3 and Q3s are the lenses and that difference is huge. I would never advice people to buy fresnel lenses ever. The clarity difference is so big, that they both feel like totally different headsets. To add insult to injury (since IPD is more important with fresnel lenses), the IPD on the Q3s is static as well. Just three fixed settings, where you have a seamless range on the Q3.

Yup. With Fresnel lenses the correct IPD setting is super important. My IPD is 68.5 and Quest 2 and 3S maxes out at 67. It wasn't completely off but I always felt like I was struggling with my Quest 2 to find the sweetspot. Fresnel lenses are yesterdays technology anyway and we should get rid of them ASAP.
 
The main difference between the Q3 and Q3s are the lenses and that difference is huge. I would never advice people to buy fresnel lenses ever. The clarity difference is so big, that they both feel like totally different headsets. To add insult to injury (since IPD is more important with fresnel lenses), the IPD on the Q3s is static as well. Just three fixed settings, where you have a seamless range on the Q3.
I have only experienced Q2 device so I can comment the lenses. It seems okay to me... but each to their own.
 
Q2 is great, but the Q3 lens upgrade is extremely noticeable. It feels like you have way way more pixels, even though it's about the same.
 
I seen there's an update for the Q3 where you can use external mics now. Is there a way I can use another device, like my phone for example, as an external device?
 
I seen there's an update for the Q3 where you can use external mics now. Is there a way I can use another device, like my phone for example, as an external device?
It looks like that update came out a year ago, and it seems to be limited to USB-C mics. I can't find anything recent about wireless mics or otherwise.
 
Can anyone recommend adapters or spacers for prescription glasses and a quest2?
 
Can anyone recommend adapters or spacers for prescription glasses and a quest2?
I used the stock spacer that came in the box with a Kiwi Airflow Mask and didn't have any problems, especially if I had a fan on my face while playing. Eventually, I ordered actual prescription lenses and wished that I had done so earlier.
 
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Yeah, I’d skip hunting for fancy spacers and just grab prescription inserts tbh.

Glasses inside the Q2 are a scratch lottery; the inserts + stock spacer (or Kiwi) are way more comfy and you stop worrying about smashing frames into the lenses.
 
If your interested in PCVR, the 3S is what I would get. Its good enough unless your playing more sit down stuff then spring for the 3. Wireless PCVR is a game changer if you have a good solid connection to your Network and the main pc is hardwired.
I am using PCVR with USB C to avoid having wifi on all the time. I run it with immersed for multiscreen use while upstairs. I have a downstairs office, but my wife wants me upstairs, so this is my compromise. Not perfect, but definiately better than having 5 screens in our living room. But for that, I got the quest 3 because the lenses are better for things like coding (I have been told). For games, not sure... I have played a few for maybe 2 hours total.

incidentally, my laptop has a 9955hx which has a weak igpu, but running anything for PCVR seems to put a nice load on both the igpu and my m5060 gpu. It works out very well for my use case. lastly, I had to get the bobovr and the bobo faceplate (or whatever it is called) for long comfortable use.
One screen is set to youtube music and I just zone out to music and code for 3-4 hours at a go.

screen shot for example
1768701048837.jpeg

1768699423523.png
 
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I am using PCVR with USB C to avoid having wifi on all the time. I run it with immersed for multiscreen use while upstairs. I have a downstairs office, but my wife wants me upstairs, so this is my compromise. Not perfect, but definiately better than having 5 screens in our living room. But for that, I got the quest 3 because the lenses are better for things like coding (I have been told). For games, not sure... I have played a few for maybe 2 hours total.

incidentally, my laptop has a 9955hx which has a weak igpu, but running anything for PCVR seems to put a nice load on both the igpu and my m5060 gpu. It works out very well for my use case. lastly, I had to get the bobovr and the bobo faceplate (or whatever it is called) for long comfortable use.
One screen is set to youtube music and I just zone out to music and code for 3-4 hours at a go.

screen shot for example
View attachment 779857
View attachment 779842
What software do you use for the desktop view? Have you tried different types?

As for my experience, I just got mine. (A guy in his 50s who has only used google cardboard for VR) I find games were I move in the game (but not in real life) make me queasy and I quit before I get sick (I read you need to do this and your body, brain will get used to it) this includes some flying games but not all. If I move in real life (the room needs to be big enough) I have no issue. I am not sure if I will get used to this, but it is getting better. I found amazing games to be pinball and boxing. While boxing can be done in a smallish area I found a lager area to be better I get a little foot work in. Beatsaber is overrated imhop (but the hype is so high there was almost no way it could have lived up.) Don't get me wrong it is very fun but not the end all be all of games, and I sweat way more boxing, but I am also beginning (like played it 2x).
If you have room tennis and badminton games are very good.
I want to try driving/flying with hardware steering wheel and hotas. (I need to pull out of storage) I tried with a virtual stick and it is good. I also want to get the prescription lenses (zinni).
If anyone want's to know specific games I liked let me know. Because it is meta social has a high focus so I went into a room and it was a bunch of 15 to 25 year old sounding guys being super cringe, using slurs, and derogatory words. (I only tried 1 and it was enough for me, as I could not figure out how to leave so was there for almost a whole minute that seemed like forever).
If you watch movies by yourself there is a theater app you can play your "legally ripped movies" in a theater that is pretty cool.
I found buying a refurbished does not give you access to the referral program. I also found 3d printing a plastic thing helped keep the strap in place.
 
What software do you use for the desktop view? Have you tried different types?
I have tried virtual desktop and immersed and immersed is better, for me, in every way. The easy AR view for my keyboard and not having to be on wifi are huge for me.

As for my experience, I just got mine. (A guy in his 50s who has only used google cardboard for VR) I find games were I move in the game (but not in real life) make me queasy and I quit before I get sick (I read you need to do this and your body, brain will get used to it) this includes some flying games but not all. If I move in real life (the room needs to be big enough) I have no issue. I am not sure if I will get used to this, but it is getting better. I found amazing games to be pinball and boxing. While boxing can be done in a smallish area I found a lager area to be better I get a little foot work in. Beatsaber is overrated imhop (but the hype is so high there was almost no way it could have lived up.) Don't get me wrong it is very fun but not the end all be all of games, and I sweat way more boxing, but I am also beginning (like played it 2x).

My wife immediately hated it...I really enjoy the sensation of feeling like I am going to fall, but its worn off...dumb brain adapting!!!

If you have room tennis and badminton games are very good.
I want to try driving/flying with hardware steering wheel and hotas. (I need to pull out of storage) I tried with a virtual stick and it is good. I also want to get the prescription lenses (zinni).
If anyone want's to know specific games I liked let me know. Because it is meta social has a high focus so I went into a room and it was a bunch of 15 to 25 year old sounding guys being super cringe, using slurs, and derogatory words. (I only tried 1 and it was enough for me, as I could not figure out how to leave so was there for almost a whole minute that seemed like forever).


I avoid all the social media aspects of life save for a couple. [H] is about as close to social media as I like to get outside of LInkedin for professional networking. My main use case virtual desktops with multiple screens, but I have played some half-life alyx and like it. A flight simulator would be a pretty cool game for sure.

I don't mind beat saber for the physical activity it adds to the game.
 
I have a question about the meta quest 3

Can this be hooked up to a 4090 for example and just used as a monitor replacement? Just use windows as usual except instead of a monitor just have the headset on?
 
Yes with steam big picture mode for games and Virtual Desktop will even do it wireless but it's a pay app $25.00. I like it and think it is worth the coin. I'm far away from my router so I got a good quality wifi 6 access point to get virtual desktop playable.
 
Yeah, you can do it. Also for free with the Meta virtual desktop that is included in the Link app (the Meta app for PC VR).

I've played some competitive shooters like that and the motion clarity is excellent (I used 120hz mode), along with latency (unnoticeable with a cable), however I've never managed to get those various virtual desktop apps to feel quite as smooth as a physical monitor with VRR so I found long sessions somewhat unpleasant. I tried Link, VD & Big Screen.

VR games run smooth, but regular games on a virtual screen seem to not have perfect pacing even when I try to sync fps/hz or use integer ratios.

It could be also be that I'm not used to such insane motion clarity (so 120hz isn't enough for me, without sample&hold, maybe... I don't like blur reduction on my 120hz OLED TV either), or it's just that the screen is not as "stable" as a physical one since it's emulated in a device attached to your head.

Either way, it's not my preferred way of gaming (fine for everything else though, like watching 3D blu-rays and whatnot).
 
So are you guys plugging directly into the graphics card? Or Into the igpu USB c port?
Other than the graphical power is the main difference that the USB c port charges while outputs vs the graphics port doesn't and only outputs video?
And are you using an adapter to plug into the graphics card?
 
So are you guys plugging directly into the graphics card? Or Into the igpu USB c port?
Other than the graphical power is the main difference that the USB c port charges while outputs vs the graphics port doesn't and only outputs video?
And are you using an adapter to plug into the graphics card?

It doesn't matter where you plug it in because it doesn't directly use video from the graphics card. You just need a port with sufficient bandwidth and power delivery.

It actually just works the same as when you wirelessly connect.
 
So are you guys plugging directly into the graphics card? Or Into the igpu USB c port?
Other than the graphical power is the main difference that the USB c port charges while outputs vs the graphics port doesn't and only outputs video?
And are you using an adapter to plug into the graphics card?
I tested using a cheap USB C to C I had laying around and pulled 342 Mbps in my speed test.
I bought this https://www.amazon.com/dp/B0D9B65FB5?th=1

  • USB 3.2 Gen 2 Type-C (blue—avoid for this cable)
  • USB 3.2 Gen 2 Type-A (red, 10 Gbps—avoid, overpowered)
  • USB 3.2 Gen 1 Type-A (blue, 5 Gbps) ← Use this one
  • USB 3.2 Gen 1 Type-A (blue, 5 Gbps) ← Or this one
  • The USB-A to USB-C setup will work but delivers slightly lower power delivery (~0.9A) compared to USB-C native (~3A), so the cable won't charge your Quest while playing. Data transfer stays at 5 Gbps though—your prior test hit 342 Mbps encode bitrate, well within spec.


    Test the cable immediately after plugging in: Open Meta Horizon Link app > Devices > Select Quest 3 > Click USB Link test. If you see green/pass results above 2.5 Gbps, you're good for 90 Hz gameplay. If it fails or shows low speed, swap to the second blue Gen 1 port or try the Type-C port on your motherboard with a USB-A to USB-C adapter.

I pulled 2.7 Gbps connected to usb A 3.2 Gen2 (I used red because my other ports were full) I am thinking about getting a Wifi AP for only the headset (pending on how much I use it) and where.
That being said I have not used it hooked enough to my PC to know the difference, I was trying to avoid the queasy feeling.
 
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I tested using a cheap USB C to C I had laying around and pulled 342 Mbps in my speed test.
I bought this https://www.amazon.com/dp/B0D9B65FB5?th=1

  • USB 3.2 Gen 2 Type-C (blue—avoid for this cable)
  • USB 3.2 Gen 2 Type-A (red, 10 Gbps—avoid, overpowered)
  • USB 3.2 Gen 1 Type-A (blue, 5 Gbps) ← Use this one
  • USB 3.2 Gen 1 Type-A (blue, 5 Gbps) ← Or this one
  • The USB-A to USB-C setup will work but delivers slightly lower power delivery (~0.9A) compared to USB-C native (~3A), so the cable won't charge your Quest while playing. Data transfer stays at 5 Gbps though—your prior test hit 342 Mbps encode bitrate, well within spec.


    Test the cable immediately after plugging in: Open Meta Horizon Link app > Devices > Select Quest 3 > Click USB Link test. If you see green/pass results above 2.5 Gbps, you're good for 90 Hz gameplay. If it fails or shows low speed, swap to the second blue Gen 1 port or try the Type-C port on your motherboard with a USB-A to USB-C adapter.

I pulled 2.7 Gbps connected to usb A 3.2 Gen2 (I used red because my other ports were full) I am thinking about getting a Wifi AP for only the headset (pending on how much I use it) and where.
That being said I have not used it hooked enough to my PC to know the difference, I was trying to avoid the queasy feeling.

Yeah the AI is wrong about that. It doesn't matter if a USB port is "overpowered". The device will tell it how much power it can use. There isn't risk if it drawing too much and blowing up or something. I have a similar cable to what you have.

The main thing is having a cable capable and usb port capable of both supplying enough power to charge the quest while playing and provide it all the bandwidth it can handle.
 
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The video out from the gpu is digitally encoded and sent over the USB cable or wifi depends upon your preference. The quest software does this via the"link cable or wifi" for non native environment games like your steam library. The Virtual Desktop software gives much better control of which video codecs you use and link bit rates for optimizing for your specific hardware.
 
Yeah the AI is wrong about that. It doesn't matter if a USB port is "overpowered". The device will tell it how much power it can use. There isn't risk if it drawing too much and blowing up or something. I have a similar cable to what you have.

The main thing is having a cable capable and usb port capable of both supplying enough power to charge the quest while playing and provide it all the bandwidth it can handle.
In this case the ai picked up my way of talking and "over powered" was like saying overkill. The port's speed was faster than the cable or the meta quest could use so "over powdered".

Don't get me wrong it talking about volts was something I ignored.
 
Anything that's capable of USB 3 SuperSpeed data rates (USB 3.0 / 3.1 Gen 1 / 3.2 Gen 1x1; 5gbps) is capable of sending video to the headset, regardless of whether it's A-to-C or C-to-C. Avoid "charging cables" that only support USB 2 data rates; they might kind-of work, but it'll be a heavily degraded experience at best.

Ironically, it's keeping the headset charged where cables tend to fall flat. The charging capability on motherboard USB ports is just woefully insufficient. A Quest 3 needs 18w power delivery minimum, just to keep treading water. Preferably, you want something capable of something like 25w PPS. There are USB-C cables which have a power-injection tap to deal with this. (For reference, a Quest 2 needs 12w charging. I'd assume a Quest 3s would probably be good on 15w...)


Personally, I just go wireless, and use a 10,000mAh battery bank velcroed to the back of the headstrap. No annoying cables, and it has the added benefit of the battery bank acting as a counterbalance to the front-heavy headset, which makes it way more comfortable despite technically making the assembly heavier. And if I decide to go in for an unreasonably-long play session... well, that's why you get two battery banks.
 
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