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Yup. Resigned to not being able to get a FE at MSRP for a long time.
 
Sounds pretty good. My F5 finger is ready to go.
I will definitely buy just wondering if those prices are real or BS. If I can get a TUF or Gaming or whatever the fuck they call it at 1999 I am in.
I can't buy reference as BB and Nvidia website doesn't work for me (not in US of A).
 
I don’t see why a 4090 owner would buy a 5090. It looks like a mild refresh when not using framegen. And of course, with that fancy two slot design we get a card that is among the noisiest we have seen in years. So much for my quiet 3090.

Very disappointing.
30 to 35% more performance would be a decent upgrade if it didn't come at a massive increase in power consumption and higher cost. I think plenty of 4090 owners will just sit this generation out.
 
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I will definitely buy just wondering if those prices are real or BS. If I can get a TUF or Gaming or whatever the fuck they call it at 1999 I am in.
I can't buy reference as BB and Nvidia website doesn't work for me (not in US of A).
In the past those cards were the hardest ones to get on release, I imagine it will be the same this time around.
 
You are doing the right thing. It just shows what a good choice 4090 was.

I just don’t like where the non frame gen numbers in native 4k are ending up in the more demanding titles, even with DLSS. They are close to being acceptable, but not quite. Which suggests either a refresh card or a card based on a new process is going to be much desired in a year or two.

My hand is somewhat forced being on 3090, but if I were on 4090 I would not settle for these sub 120fps numbers.
135% improvement over a 3090 at 4K, so definitely worth it if you're still on Ampere.
 
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I am pretty sure I won't be buying 5090. Though it was the plan when getting 4090 after 5090 was announced because its performance could be estimated and it was obvious 4090 will still hold up pretty great.

What is strange is RT performance did not budge compared to rasterization.
Apparently bottleneck in RT is not ray-geometry intersections or RT performance needs to use some of new APIs.

There seems to be less performance impact from using Transformer on 50 series but in Techpowerup review it is much bigger than what I tested.
1440p DLSS Balanced
RT Transformer RR - 128.36 107.47 151.56
RT CNN RR - 127.00 102.68 152.05
RT Transformer - 125.71 104.46 149.82
RT CNN - 125.95 102.34 150.23
PT CNN RR - 99.68 81.09 119.69
PT Transformer RR - 97.60 79.97 115.36
PT CNN - 98.90 80.14 117.93
PT Transformer - 95.92 78.33 112.85
 
I am pretty sure I won't be buying 5090. Though it was the plan when getting 4090 after 5090 was announced because its performance could be estimated and it was obvious 4090 will still hold up pretty great.

What is strange is RT performance did not budge compared to rasterization.
Apparently bottleneck in RT is not ray-geometry intersections or RT performance needs to use some of new APIs.

There seems to be less performance impact from using Transformer on 50 series but in Techpowerup review it is much bigger than what I tested.
1440p DLSS Balanced
RT Transformer RR - 128.36 107.47 151.56
RT CNN RR - 127.00 102.68 152.05
RT Transformer - 125.71 104.46 149.82
RT CNN - 125.95 102.34 150.23
PT CNN RR - 99.68 81.09 119.69
PT Transformer RR - 97.60 79.97 115.36
PT CNN - 98.90 80.14 117.93
PT Transformer - 95.92 78.33 112.85
I was bit surprised about RT as well. I am having second thoughts about moving to 5090 from 4090, but I have already purchased all new hardware, mobo, 9800x3d, PSU, computer case etc. So I guess I will upgrade, leave my old 4090 system to my wife and figure out what to do with her 3080 system later. My 2 year old is still bit too young to play with 3080...
 
If the 5090 wasn't so overly engineered to the point where a waterblock is not an option, maybe the fence I was on would be leaning towards the 5090.

Although the thermals of the 5090 are amazing, considering it is a 2 slot, I still can't fathom gaming above 50C at full load like I do on my water blocked 4090FE.

If ever a waterblock comes out for the 5090FE, I may come back to the consideration table.
 
If the 5090 wasn't so overly engineered to the point where a waterblock is not an option, maybe the fence I was on would be leaning towards the 5090.

Although the thermals of the 5090 are amazing, considering it is a 2 slot, I still can't fathom gaming above 50C at full load like I do on my water blocked 4090FE.

If ever a waterblock comes out for the 5090FE, I may come back to the consideration table.

Why isn't a waterblock an option for the 5090?
 
If the 5090 wasn't so overly engineered to the point where a waterblock is not an option, maybe the fence I was on would be leaning towards the 5090.

Although the thermals of the 5090 are amazing, considering it is a 2 slot, I still can't fathom gaming above 50C at full load like I do on my water blocked 4090FE.

If ever a waterblock comes out for the 5090FE, I may come back to the consideration table.
It will definitely come. Just because you need placeholders for three PCBs will only mean it will be more expensive than 4090 water block.

Playing above 50'C - who cares? You don't feel the temeprature yourself.
The only thing which needs to not happen is fans to go loud - which for normal 4090's they are definitely not that loud.
 
Why isn't a waterblock an option for the 5090?
I don’t see any word that anyone is developing one for the FE at the moment. Could change over time. Plus the fact of Liquid Metal which I don’t want to play around with.
 
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It will definitely come. Just because you need placeholders for three PCBs will only mean it will be more expensive than 4090 water block.

Playing above 50'C - who cares? You don't feel the temeprature yourself.
The only thing which needs to not happen is fans to go loud - which for normal 4090's they are definitely not that loud.
Yes the price is another consideration.

It gets hot here in California, I’d rather keep the heat within my loop rather than out in my room. I also prefer case fans blowing at a consistent rate on radiators than fans ramping up and down on a discrete gpu.
 
Does anyone saw in any review information about DSC support on DP ports on 5090?

Currently RTX 4090 doesn't play all that well with monitors using DSC as you cannot enable integer scaling or even more importantly: DSR.
It sucks to not be able to play older games without what amounts to 4x SSAA or 200% resolution scale just because display controller does not support DSC and these features at once.
For my 1440p monitor on 4090 I made custom 275Hz mode that tries to squeeze as much refresh rate out of monitor without using DSC and in this case I can play games at 5K at reduced but still ok-ish refresh rate.
 
https://www.techpowerup.com/review/nvidia-geforce-rtx-5090-pci-express-scaling/30.html
relative-performance-3840-2160.png

Seem like going faster than pci 4.0-x8.0/3.0-x16 yet to be that big of a deal
 
Very curious about the DLSS transformer quality.

Somehow we must make this FG work with VR (using the AI Transformer)
 
Very curious about the DLSS transformer quality.

Somehow we must make this FG work with VR (using the AI Transformer)
You want Reflex2 on VR and not FG/MFG
Maybe FG/MFG with Reflex2 - I guess that is the long-term goal anyways so to have 100% generated non-native frames 😅
 
You want Reflex2 on VR and not FG/MFG
Maybe FG/MFG with Reflex2 - I guess that is the long-term goal anyways so to have 100% generated non-native frames 😅
I want low latency frame generation (transformer model) with DLSS 4.0. VR panels resolution is becoming crazy !
 
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Something going up with RT performance...

https://www.pugetsystems.com/labs/articles/nvidia-geforce-rtx-5090-content-creation-review/
For offline, GPU-based rendering, we could only test with two of our usual four benchmarks. At present, the RTX 5090 is not supported in either Redshift (Cinebench) nor Octanebench. Additionally, there is currently a known issue with CUDA rendering in V-Ray, resulting in low performance. We expect that NVIDIA will be working to address these issues, but it is definitely a note of caution for early-adopters of the 50-series.

vray
5090: 15,062
4090: 10,927
3090t: 5,211

Should be closer to the 66% raw RT tflops gain from the 4090 and 4 times faster a 3090ti instead of just 3x, the issue could be not in video game and just in CUDA rendering, but in generals something do feel a bit off with the RT heavy title (could just be diminishing and diminishing return of faster RT on games that do not use it that much).
 
Yup. Resigned to not being able to get a FE at MSRP for a long time.
There literally trackers from the covid days that will tell you when BB (or whatever is getting a card). Additionally, the stores did thing to block bots so if you know a drop is coming to BB just constantly refresh the app on your phone and have your apple card good and the transaction is nearly instant. This has worked well for me at the very least.
 
By performance alone it is significant upgrade only for few games which didn't fit in to VRR window because of GPU bottleneck because these games suddenly became very playable.

On PC it is less of an issue because we can just scale back details.
Also PC has LFC - which unfortunately is an issue by itself on OLEDs literally forcing us in some cases to have higher frame rate to avoid triggering LFC. GPUs should have option to disable LFC completely or at least never LFC above minimum supported range like Nvidia does it. When game runs around 60fps but it is unplayable with VRR because stupid Nvidia insist on sending frames twice is soo lame design.
Yeah, LFC sucks at low framerates on OLEDs. People whine about paying for the GSYNC hardware module but my AW3423DW, with that hardware, had much less VRR flickering at lower framerates than my OLED TVs and 32" 4K OLED monitor.
 
Has anyone mentioned what you can increase the power limit to? I haven't had time to look at many reviews, I'm assuming the 575W is the default and it could go higher, or did Nvidia lock that down? Power config alone it should be 675W right?
 
Has anyone mentioned what you can increase the power limit to? I haven't had time to look at many reviews, I'm assuming the 575W is the default and it could go higher, or did Nvidia lock that down? Power config alone it should be 675W right?
75W max from the PCIE slot, and 600W max for the 12V connector for a max total wattage of 675 (just like the 4090 FE). It's just that it appears that the 5090 has a lot higher starting wattage. Of course, this can be likely be lowered via different BIOS', and if any manufacturer has two 12V connectors it could possibly be increased... (though no Kingpin edition this generation).
 
I keep hearing you can't use FG in MP games. For some reason I have been using it in COD BO6 MP since day 1 and I play much better with it on than off. DLSS Quality and FG on.
Whatever people are smoking must be good but I have had absolutely no issues playing with FG in competitive online games. The latency is not that noticeable at least in BO6.
 
I keep hearing you can't use FG in MP games. For some reason I have been using it in COD BO6 MP since day 1 and I play much better with it on than off. DLSS Quality and FG on.
Whatever people are smoking must be good but I have had absolutely no issues playing with FG in competitive online games. The latency is not that noticeable at least in BO6.
You can use FG in MP games just fine if game supports it.
It is kinda silly tho to deliberately get:
1. increased latency from having to generate these fake frames
2. increased latency from having to display these fake frames
3. either frame inconsistency from v-sync + increased latency from it being your additional frame rate limit or inconsistent frame times if you run below refresh rate
4. inconsistent reaction of inputs depending on when you react to real or fake frame

In competitive multiplayer games you want to reduce latency to minimum while maximizing consistency to maximum.
Nothing some AI on GPU can do to blend frames your brain cannot do better so FG gives zero advantage no matter how I look at it. It is just serious disadvantage.
 
I don’t think it is a disadvantage at least in the games I play. Everything works fine especially after reflex was introduced and fixed.
 
It is a disadvantage though with 60 to 240fps (DLSS4 MFG) the motion clarity boost is so large some may accept the latency hit, just like some esport pros used blur-reduction techs (which generally has a latency penalty) on LCDs before we had OLED high hz options.
 
Has anyone mentioned what you can increase the power limit to? I haven't had time to look at many reviews, I'm assuming the 575W is the default and it could go higher, or did Nvidia lock that down? Power config alone it should be 675W right?
Just an update, der8auer shows that the GPU can go to 104%, it sees a 4% performance uplift at 600W by increasing the power alone. Obviously the card is more efficient lowering the power target, but it would be better to do a voltage limit instead.


View: https://www.youtube.com/watch?v=kdjOfKPt51s
 
It is a disadvantage though with 60 to 240fps (DLSS4 MFG) the motion clarity boost is so large some may accept the latency hit, just like some esport pros used blur-reduction techs (which generally has a latency penalty) on LCDs before we had OLED high hz options.
The extra latency hit in an already online latency-bound game is unnoticeable. The extra motion clarity and smoothness is indeed very noticeable :).
 
I just read that the Stargate project will require millions of GPUs, technical suppliers are Arm and Nvidia, prices will go up even more for ordinary gamers, and not just PC GPUs but probably for consoles as well, is that true?
RTX 6090 will be over $3000, if the performance will be much higher than RTX 5090 with lower power consumption then it will be even more expensive?
As far as I can tell, the only problem the RTX 5090 has is the high power consumption and potential heat from the card, which is the main reason why some people don't consider switching.
Something similar to what happened with the GTX 480 card and the Fermi architecture.
 
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