Armenius
Extremely [H]
- Joined
- Jan 28, 2014
- Messages
- 53,287
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Who cares?I loved the first one, sad panada about Epic exclusive though.
Hopefully it's just a delayed launch on Steam.
Agreed. I don't understand why it matters. Nothing wrong with Epic.Who cares?
Agreed. I don't understand why it matters. Nothing wrong with Epic.
I have no desire to manage my games through multiple different platforms, most of which inferior to Steam at this point. I think their "exclusive" model is generally shady and bad for consumers. The fact that Tencent owns %45 of Epic doesn't give me the warm fuzzies either.Who cares?
My only major gripe with the exclusivity period is the games then launch on Steam at full price, which I'm not pay for a game that released 6+ months ago. So then I have to wait another 6+ months for a Steam sale lol.
Of course, pirates always rationalize it somehow...Will obtain from the seven seas. Not doing Epic.
Way to support the devsWill obtain from the seven seas. Not doing Epic.
If they release on steam, I will purchase it.Of course, pirates always rationalize it somehow....
I will not support Epic Store. Period. A large segment of customers do not want to use Epic, and will not. If the developers don't want to put it on steam, that's on them.Way to support the devs
Then don't pirate it if it isn't a product/venue you wish to patronize. Wait for steam, don't steal it. It's their product, not yours to take.If they release on steam, I will purchase it.
I will not support Epic Store. Period. A large segment of customers do not want to use Epic, and will not. If the developers don't want to put it on steam, that's on them.
http://www.escapistmagazine.com/Valves-Gabe-Newell-Says-Piracy-Is-a-Service-Problem/
And folks wonder why DRM and always-online becoming more normal. With folks like Vashy around, it leaves little to the imagination.Will obtain from the seven seas. Not doing Epic.
I think that's the pointWay to support the devs
Out in early access now.
https://www.sinsofasolarempire2.com...i-early-access-technical-preview-begins-today
It's really not too complex. I hate RTS games, but the time is granular and controllable in the game so you can manage any sized battle. It takes a while to get into it, but once you know how the systems function and you're familiar with the UI, the game is excellent. While the core gameplay is interesting, it's the mods over the years that have brought all the value to the game.Never played the first one but this looks promising though maybe too complex for me as a casual gamer
The reason why I picked it up is because it's a modern engine. You control the pace of the game. It's got LAN play built in, that's a rarity.I'm trying to figure out why I should pick this one up vs. Stellaris which I already have.
I remember getting a little fun out of the first one (SoaSE) long ago. But the older I get, the worse I am at RTS games.
The big Star Trek mod for the original game was called Sins of the Angels if I recall that correctly. It was so good, it had a dominion war faction, Borg, Federation, Klingons, Romulans, System destroyers like the doomsday device, Ferengi ships, the starbases looked incredible. You should check out the original game, it's probably pennies on the dollar these days.Star Trek mods do sound intriguing. Wishlisted!
The big Star Trek mod for the original game was called Sins of the Angels if I recall that correctly. It was so good, it had a dominion war faction, Borg, Federation, Klingons, Romulans, System destroyers like the doomsday device, Ferengi ships, the starbases looked incredible. You should check out the original game, it's probably pennies on the dollar these days.
Some of the old mod authors have already said they are looking into it, so yeah the chances we'll get the best total conversion mods ported over to Sins 2 is extremely high. Plus, as you said, a couple of current devs on Sin 2 were actually modders too, so it's looking real good on that front.I played Sins II for a couple hours last night. I fired up a custom generated (Mod) map I pulled off the modders link on Epic. I'm sure the modding community will be vibrant on Steam Workshop at some point.
FYI - 250 Systems would have crushed the old engine. It ran like butter on my rig. Couldn't believe it. Graphics are excellent and I will be getting the expansion pass once I migrate to Steam... More on that below.
I am ecstatic and happy to announce that Stardock has officially said that they will be providing Steam links for everyone that preordered and beta tested the game (acquired prior to June this year) on Epic. That's a rare show of good will and support for the people that backed this on Epic over two years ago.
As for Modding, Stardock hired modders from vibrant modding community of the original game and it's enabled day one and gonna keep on rocking. Good chance we see some of our favorite mods moved over to this game. Can't wait!
Main thing about the 4 DLCs will be the Campaign and the 4th Race. Sins has never had a campaign, so that'll be new to the franchise. It's a pretty frequent request from the community as well. Plus, they built the game engine with that in mind. Expectations are high on that front I would say.Bah, I guess I will get the basic version. I can't abide paying $80 or so for the premium edition with vague dlc's in the future. They did some shady things with the dlc's on GoG for SinsRebellion Ultimate edition in the past two years. There are some decent discounts on official key sites and humble is $32 if you're a member with the full 20% discount active.
Thanks, I found it myself digging through RammaStardock's Posts. Yeah, I jumped right on that and then backed the expansions for StarDock right after I registered the Steam key and then plugged that in too.Some of the old mod authors have already said they are looking into it, so yeah the chances we'll get the best total conversion mods ported over to Sins 2 is extremely high. Plus, as you said, a couple of current devs on Sin 2 were actually modders too, so it's looking real good on that front.
Here's the link to get free Steam copy for Epic buyers: https://www.sinsofasolarempire2.com/keytransport
Gotta do it fast though since it's only available until mid September.
The other popular Trek mod ended up being the Armada3 one.
https://www.moddb.com/mods/star-trek-armada-3
Interregnum was good (I call that one the Heroes/Thrawn Boner Mod), but the faction completion and the effects and diversity of foes was better (IMO) with Sins of a Galactic Empire the modding team ported in all the individual craft noises from the first six movies + EU content was excellent. There's also a Thrawn's Revenge one out there that I didn't care so much for some of the changes they made to capital ship combat (making a Star Destroyer turn to broadside when it can already fire all it's Fore, Port and Starboard weapons forward due to the angular hull...) that's a port of Thrawns Revenge from Empire at War. Which people are still developing for. They may have updated the engine for EAW and all but it's still clunky, the UI is super dated and I hate the ground combat portions.Went thru moddb this weekend as apparently my sins mods are on the old system. It has been longer than I thought since I played it. STA3 was the main Trek mod I played. Echoes of War is another Trek mod that adds on to STA3. Ages of the Federation is a Trek mod that starts with Enterprise (Xindi show up) then thru the Original Series era of Trek. The best Star Wars one I've tried is Star Wars Interregnum, it adds some new things to the base game. Sacrifice of Angels2 as mentioned earlier is linked below, it is a future Dominion War2 with Borg in it.
I never did get to try the Halo or SG1 mods. I see there is a Yamato one too now, even Babylon5 one.
General SinsRebellion Mod page:
https://www.moddb.com/games/sins-of-a-solar-empire-rebellion
https://www.moddb.com/mods/star-trek-armada-3-echoes-of-war-sub-mod
https://www.moddb.com/mods/ages-of-the-federation
https://www.moddb.com/mods/star-wars-interregnum
https://www.moddb.com/mods/sacrifice-of-angels-2