• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Pragmata

Possibly easier with a controller?
Actually I think I figured out what they want you to do...you can "initiate" the hack window by pressing the button, but you don't actually have to be actively hacking to have the window stay up. Also, it saves your place if you break away and lose line of sight while hacking, so I guess what you could do is bring up the hacking window, move around and shoot a bit, and then resume hacking to get the damage bonus. Kind of awkward, controller or not, but I can see that as being the play rather than trying to aim at the enemy and actively hack (which you can't really do at the same time).
 
Pragmata Screenshot 2026.05.11 - 01.22.52.87.png
Pragmata Screenshot 2026.05.12 - 22.15.52.36.png
Pragmata Screenshot 2026.05.11 - 14.29.05.04.png
Pragmata Screenshot 2026.05.11 - 14.33.58.57.png


Good looking game. Path tracing looks quite nice, and works well with the aesthetic. It looks quite clear and I did not notice the typical path tracing smearing or noise issues, it looks better than most games ray/path tracing or not. Quite clean visuals. There is some things with the hair on the girl and some occasional oddness as expected but it still looks much better than most games. Performance wise it ran quite good. Very responsive. I had to use frame generation 2x + DLSS quality but it still looked good and felt responsive. Can't say this for most games when I need to use both. Very minor stuttering. Occasionally if you do some actions too quickly I might see it, but it is mainly in the Shelter when to run up to one of the upgrade panels. 90-120 frame rates on a 5070ti and 7800X3D (with fake frame gen frames of course). From a technical perspective this game is quite amazing, IMO.

For the game itself it is quite solid. There is more post game challenges that are unlocked, and I did most of the prior challenges (think I have 3-4 left). It seems a bit tedious to do the end game challenges as they require re-beating bosses so I am downloading someone else's save file to play those. I am not going to bother getting every challenge 100%, just want to complete each one at the minimum. It took me at least 22-24 or so hours. Nowhere near as short as some people claim, at least if you do all of the challenges and interactions in the Shelter.
 
Last edited:
View attachment 803337View attachment 803338View attachment 803339View attachment 803340

Good looking game. Path tracing looks quite nice, and works well with the aesthetic. It looks quite clear and I did not notice the typical path tracing smearing or noise issues, it looks better than most games ray/path tracing or not. Quite clean visuals. There is some things with the hair on the girl and some occasional oddness as expected but it still looks much better than most games. Performance wise it ran quite good. Very responsive. I had to use frame generation 2x + DLSS quality but it still looked good and felt responsive. Can't this this for most games when I need to use both. Very minor stuttering. Occasionally if you do some actions too quickly I might see it, but it is mainly in the Shelter when to run up to one of the upgrade panels. 90-120 frame rates on a 5070ti and 7800X3D (with fake frame gen frames of course). From a technical perspective this game is quite amazing, IMO.

For the game itself it is quite solid. There is more post game challenges that are unlocked, and I did most of the prior challenges (think I have 3-4 left). It seems a bit tedious to do the end game challenges as they require re-beating bosses so I am downloading someone else's save file to play those. I am not going to bother getting every challenge 100%, just want to complete each one at the minimum. It took me at least 22-24 or so hours. Nowhere near as short as some people claim, at least if you do all of the challenges and interactions in the Shelter.
Great screenshots, and yeah I've heard it's longer than people who rushed through skipping all the side stuff claimed. I'm looking forward to playing once it hits a nice sale (I don't have a 5xxx card to buy one of those cheap $20 codes off the forums :().
 
Great screenshots, and yeah I've heard it's longer than people who rushed through skipping all the side stuff claimed. I'm looking forward to playing once it hits a nice sale (I don't have a 5xxx card to buy one of those cheap $20 codes off the forums :().

I will say by end game the "save game timer" when you load said around 16 hours. Not sure how it counts time, because that seems a whole lot less, even accounting for breaks. It must not be counting game time in the trials or Shelter area where I spent a fair amount of time looking at upgrades. Post game adds new Simulation Pod challenges which take around an hour or so. The other challenges you get throughout the game are harder.

007 First Light is now the free Nvidia game. I used my card for Doom Eternal (waiting for the DLC for that), so could not get a cheap Pragmata code either.
 
Back
Top