Is it just me or am I the only person NOT impressed by any of these fancy or supposed fancy physics. The Aegia PPU sure looks like a great thing but the physics just seem so unrealistic in every game I have played. HL2, D3, BF2, etc. They all seem like the location is somewhere under water, stuff falls down really slow, and it looks like it has absolutly no substance to the items. It just seems like everything in games is made out of paper. Then there is rag doll physics well let me tell you that human leg doesn't bend 180 degrees. Common can we at least pay attention kinematics a little. Oh and can I comment on the fact that when you shoot some one in the head with a 5.56 nato round their body doesn't go flying 6 feet back ( I shot a lot of guns and not single round ever made anything fly back that had any weight to it). Its fun to see a guy get thrown in the air 20 feet on an explosion but I would have given my right gonad to see his gibs go flying in 20 different directions. Aegia PPU is great at speeding up and adding complexity to scripted physics but why would you want to have 10000 things that look like and feel like they are made out of paper. (Ohhh NOES the 10000 paper tissues will crush me)
Developers can you please spend some time on AI instead?
Developers can you please spend some time on AI instead?