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Crimson Desert

Reviews are exactly what I expected, especially since they are playing without the first 50gb day one patch. Anyone who expected Witcher 3 style questlines was bound to be disappointed. (hell IGN kept referring to the game as an RPG when the devs themselves said dozens of times in dozens of previews 'this isn't an RPG')

Preloaded and ready to rock and roll.
 
I strongly suspect that 78/100 Metacritic average is spot on.

We can fly back and forth from Paul Tassi giving a thoughtful write up and scoring this a jaw dropping 9.5/10 and then on the other hand we had IGN... the same IGN that gave friggin' Veilguard a 9 for cripes sake... giving this a 6/10 which is also hard to believe. The game can't be that bad if you put 100 hours into it and want to keep playing.

I don't think there are any surprises here. It's an offline MMO for better or worse. I think if people go in with that expectation they will be just fine.

What I am encouraged by is it's clear these developers are on fire and this game will absolutely evolve over the coming months. I know I will get what I want out of it.

https://wnhub.io/news/finance/item-50368

^^ This is a ridiculous knee jerk reaction. I hope this game makes a fortune. Vote with your wallet.
 
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If it's anything like Where Winds Meet then I'd probably get bored of it real quick. Shallow story, convoluted game mechanics, and filler side quests. But I'll watch reviews later after work.
 
Initial reaction is Dragon's Dogma vibe, or AC Valhalla with extra bloat
 
It's a bout what I expected since I played BDO. was expecting around tat 80%ish score, I'll probably like it more than the reviewers because doing stuff in a giant open world is something I love to do.
 
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https://www.windowscentral.com/gami...-ways-and-thats-exactly-why-its-unforgettable

Crimson Desert is the kind of game that usually only comes along once in a generation, so singular in its ambition that it will define the gaming conversation for weeks, if not months, to come. Despite granular misses, Pearl Abyss has showcased what gameplay freedom truly means.

https://www.vice.com/en/article/cri...-open-world-game-since-red-dead-redemption-2/

After nearly 100 hours with Crimson Desert, this ambitious open-world game might be the most impressive since Red Dead Redemption 2.
By Brent Koepp
March 18, 2026, 6:00pm

When Crimson Desert gameplay trailers started trickling out in 2025, the open-world adventure game looked so ambitious that many believed it was “too good to be true.” From its massive open-world map to its incredibly varied gameplay, the project felt like one of those dream games that kids would make up in school playgrounds. However, after spending close to a hundred hours with the Pearl Abyss title, I can confirm that Crimson Desert is not only real, but it’s easily one of the most impressive games I’ve played in years.

https://www.techradar.com/gaming/crimson-desert-review

After 80 hours of Crimson Desert I'm thirsty for more of its breathtaking open-world and enthralling set pieces — it just needs a few tweaks in some areas to become a masterpiece​

Superb right from the start​

Crimson Desert manages to capture the essence of pure open-world exploration and delivers incredible combat that is unlike anything you've played previously, while offering an engaging story that keeps you engaged as you progress through its massive map. It's not perfect due to some of its quality of life issues and unfair boss encounters, but this is a game that deserves very high praise.

https://www.gamesradar.com/games/rpg/crimson-desert-review/

Crimson Desert review: "Take time to leave the beaten path and you'll find a game that's far better as a sandbox than as a story"

Crimson Desert is messy, but as you untangle its mechanics and compensate for its flaws, elements of genius and wonder make the experience worthwhile. Take time to leave the beaten path and find out which of its many facets appeals to you, and you'll discover a game that's far better as a sandbox than as a story.​

 
I actually took vacation around this game but my Bday is next week so not really just happened that way.
 
https://wnhub.io/news/finance/item-50368

^^ This is a ridiculous knee jerk reaction. I hope this game makes a fortune. Vote with your wallet.

Following the end of the review embargo and the publication of the first reviews from critics, Pearl Abyss' stock has crumbled by nearly 30% this morning...the reason, according to the Seoul Economic Daily, is that investors were expecting much higher reviews on the heels of the aforementioned hype...instead, the current average score on Metacritic is 78, indicating a consensus that Crimson Desert is a good but not quite great game
 
Following the end of the review embargo and the publication of the first reviews from critics, Pearl Abyss' stock has crumbled by nearly 30% this morning...the reason, according to the Seoul Economic Daily, is that investors were expecting much higher reviews on the heels of the aforementioned hype...instead, the current average score on Metacritic is 78, indicating a consensus that Crimson Desert is a good but not quite great game

Stock Market IP always invest in 2K
 
How many players are going to realistically stick with a game that takes over 20 hours to get interesting? That's a tall order for today's tiktok brained audience.
 
I might pick it up as it looks like it will be up my alley. I just hate the idea of spending $70 on a game.
 
Is this game going to support modding similar to Skyrim? Otherwise, the more I see, the more it looks like a pass.
 
Let me solo her posted his review. He's "only" 40ish hours in but he said he thinks it's going to be one of the best games that he's ever played. He also said that the bosses can be overwhelming so I think casual gamers are gonna be in for a rough time.

Also, your dog can have armor. I repeat, your dog can have armor. This is no longer a wait for sale.


dog_armor.png
 
2 weeks is plenty of time to review and form a real opinion about a game...people are acting like 2 weeks is rushed...if all you're playing is this one game then it's plenty of time to form an informed opinion...it's not like they only had 2 days to review it...people are just looking for excuses why the game is not scoring as high as they thought...those folks are doing a Google search for reviews and are skipping all the reviews that don't rate the game really high and only reading the scores from reviewers who give it a 90+...the Metacritic/OpenCritic is a weighted average of all the major review sites

nothing wrong with still wanting to play or liking a game if it doesn't score well but be honest with yourself on the reasons why instead of looking to discredit others who may not grade the game as high
 
"You'll have to play it for 20+ hours to figure out if you like it or not." Or whatever.. Looks like the 2 hour Steam refund window ain't gonna cut it.

If exploration is the name of the game I could maybe get into it, but calling it a sandbox, offline MMO (uh ok), non-RPG just has me like.. the fuck?

Tentatively feels like a worse version of Where Winds Meet that you actually have to pay ($70) for.
 
I love long games...but long good games...not Ubisoft levels of filler collecting trinkets and boring side quests...I want more Elden Ring or Red Dead Redemption 2 quality

And this game just does not seem like it will be as good as RDR2. Never played Elden Ring so can't comment. A good long game is okay, but I will say the majority of games I play over 30 hours have no reason being that long. I'm not a huge fantasy fan either. It looked interesting enough but with how long it is, there are more interesting games out or coming out soon that I will play before I get to it, which might be never.
 
I ended up grabbing it. I've found some of the mechanics and controls to be pretty confusing at first. Movement does feel pretty clunky (jumping especially) and there seems to be as many button combos as a 2d fighting game. The graphics and sound are impressive and it runs great on Ultra settings with a 7900XT at 3440x1440 (70-90 fps without upscaling). Seems to run flawlessly on Linux (though I have had one random crash about 2 1/2 hours in).
 
"You'll have to play it for 20+ hours to figure out if you like it or not." Or whatever.. Looks like the 2 hour Steam refund window ain't gonna cut it.
I hate when people say that ><. Like I totally get saying you have to give something a little time. Not every game or book or TV show is going to grab you from minute one, good stuff can take a bit to establish... But I'll argue it should be a hell of a lot faster than 20 hours. 2 is pretty reasonable. If something isn't interesting to you in 2 hours then I think it is very reasonable to put it aside. I don't like the idea that you should have to "earn" good entertainment by sitting through something that isn't entertaining. The "Oh this TV show gets really good in the 3rd season but you HAVE to watch the first two or you'll be lost." No thanks, I'd rather just spend my time on something I enjoy more.

I'll tell people the same thing for things I like: If you try it, and it isn't grabbing you after a couple hours, that's cool, probably not for you. Even if my favorite part isn't until much later, I still enjoyed the earlier bits so if you don't, we probably have different tastes.

As for me, I dunno with this. So far looking at it nothing has grabbed me, but nothing looks bad either and I can enjoy a "single player MMO" experience to be sure. Still busy building factories right now though, so it'll be later if I do get it :D
 
I like it. Slow start as others have said but it has to be to teach you and get you off the ground.

I agree with Bankie.

It’s too early for me to offer much meaningful feedback except that people need to make sure that v sync is off, gsync or free sync is on, and Nvidia Reflex or whatever the AMD equivalent is on. This game needs these otherwise there is some noticeable lag. Respectable performance as we have seen documented in this thread.

I am just exploring and getting to know things in the first town. Combat has a little learning curve but I think it will be fine. Might even be fun. Skill tree shows promise for all kinds of tricks and goodies. More later.
 
I call bullshit on whatever idiot said it would take 20+ hours to figure out if you'd like it. Most people will know within the first one or two. That being said, it may take 20+ hours to be introduced to all the different mechanics and systems but the game throws you right into it. You'll know pretty quick if you want to stick around.

As of now, after almost 5 hours of playtime, it's kept me more entertained and engaged than anything I've played in years. Comparing this to any of the slop Ubisoft has released in the last 10 to 15 years is like comparing a McDonalds cheeseburger to a fine steak just because they are both beef.
 
Game runs like absolute butter on my 4090 / 7800X3D rig. Very impressed with the tech. Nighttime looks especially good and I appreciate that the in-game clock runs kind of slow so you can appreciate different times of day for more than 10 seconds.

It reminds me of RDR2. Very weighty movement and kind of slow by design. Having to press X to go into running mode was certainly a choice. Why can't I run by just holding the stick forward like, you know, every single game in existence?

The camera pullback and freedom of angles during fights is fantastic. I love how you can position it to basically become a side scroller if you so choose. Parry window feels good and the variety of moves has been nice.

I'm really liking it, but being that it's only a few hours old I'm still in the honeymoon phase, so no real judgement yet.
 
I call bullshit on whatever idiot said it would take 20+ hours to figure out if you'd like it. Most people will know within the first one or two. That being said, it may take 20+ hours to be introduced to all the different mechanics and systems but the game throws you right into it. You'll know pretty quick if you want to stick around.
I see some people use things like that as cope when they can't accept someone doesn't like the game they like. "You just didn't give it enough of a chance! You need to play it longer before it gets good!" I think anyone who really does like a game, and is being honest about it, will say as you do that they knew pretty quick.
 
How many players are going to realistically stick with a game that takes over 20 hours to get interesting? That's a tall order for today's tiktok brained audience.

It is a tall order in any era but today it isn't just short attention spans, it is the huge choice in games. Why waste 20 hours on something for it to finally get good? Many other games to try.
 
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I hate when people say that ><. Like I totally get saying you have to give something a little time. Not every game or book or TV show is going to grab you from minute one, good stuff can take a bit to establish... But I'll argue it should be a hell of a lot faster than 20 hours. 2 is pretty reasonable. If something isn't interesting to you in 2 hours then I think it is very reasonable to put it aside. I don't like the idea that you should have to "earn" good entertainment by sitting through something that isn't entertaining. The "Oh this TV show gets really good in the 3rd season but you HAVE to watch the first two or you'll be lost." No thanks, I'd rather just spend my time on something I enjoy more.

I'll tell people the same thing for things I like: If you try it, and it isn't grabbing you after a couple hours, that's cool, probably not for you. Even if my favorite part isn't until much later, I still enjoyed the earlier bits so if you don't, we probably have different tastes.

As for me, I dunno with this. So far looking at it nothing has grabbed me, but nothing looks bad either and I can enjoy a "single player MMO" experience to be sure. Still busy building factories right now though, so it'll be later if I do get it :D

That is part of the problem with longer games. Inherently the tutorials or starting sections can take many hours. If your game is 80 hours, you can easily be in the tutorial phase for 3-7 hours. I know not all long games are like this, I am just saying it is inherently harder. Especially from a story standpoint.
 
I'm running a 7800x3d and a 4070ti super. The GPU stays pinned at 100% and CPU stays at about 28%. At 1440p at cinematic settings I am getting about 90fps with some occasional dips.
 
I call bullshit on whatever idiot said it would take 20+ hours to figure out if you'd like it. Most people will know within the first one or two. That being said, it may take 20+ hours to be introduced to all the different mechanics and systems but the game throws you right into it. You'll know pretty quick if you want to stick around

some games take awhile to get good...Red Redemption 2 being one of the best examples...Dark Souls 1 I really didn't fully appreciate until over 50% into the game...early From Software games might not be the best example as there is a lot to understand and they do a poor job of explaining all the mechanics
 
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