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Converting from Maya to 3D Studio Max

ceejamon

[H]ard|Gawd
Joined
Jun 2, 2001
Messages
1,280
I'm using a Mac, and since there's not a mac version of 3DSMax, I'm using Maya. Is there a decent way to convert files back and forth so I can work on stuff with PC peeps using 3DSMax?

I'm using Maya 5, if it makes a difference.
 
You want to export an entire Maya 5.x scene to 3ds 6? Or just the
geometry? Besides, both tools should have import filters for one
another's file formats.
 
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