- Joined
- Oct 3, 2007
- Messages
- 1,790
They sold out to Sony. They're Sony's bitch now. If daddy Sony isn't happy with them, they'll go the way of Firewalk and Blue Point.We shall see. I’d actually like for it to do well, I’d hate to see Bungie crumble.
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They sold out to Sony. They're Sony's bitch now. If daddy Sony isn't happy with them, they'll go the way of Firewalk and Blue Point.We shall see. I’d actually like for it to do well, I’d hate to see Bungie crumble.
This is unfortunately the truth.They sold out to Sony. They're Sony's bitch now. If daddy Sony isn't happy with them, they'll go the way of Firewalk and Blue Point.
Sorry, Bungie did it to themselves. Destiny 2 went to shit when they freed themselves from Activision.This is unfortunately the truth.
It's still a statistically significant sampling to draw trends from, just not absolute player counts.Responding to a post claiming that Marathon lost 50% of its players (since the free Server Slam weekend) Overwatch's senior designer, Dylan Snyder posted this on Twitter..."Feel free to dislike and pass up any game you want, more power to you, but this is big unemployed, maidenless behavior"
"As someone who knows actual Overwatch player numbers, I tend to just laugh about SteamDB being used as a mic drop"
Snyder raises a key issue with drawing sweeping conclusions from Steam player numbers: it's only one platform, and it only tracks concurrent players, not copies sold...in Overwatch's case, of course, it's also on Blizzard's own launcher, Battle.net, but the sentiment stands that you can't get a complete picture of a game's success from concurrent players on Steam
translation: the game is doing better than what the haters want you to think...
https://x.com/chronofloss/status/2030782590660288629
https://x.com/rebbford/status/2031186590806986785
says the guy who thinks AC: Shadows sold well.Responding to a post claiming that Marathon lost 50% of its players (since the free Server Slam weekend) Overwatch's senior designer, Dylan Snyder posted this on Twitter..."Feel free to dislike and pass up any game you want, more power to you, but this is big unemployed, maidenless behavior"
"As someone who knows actual Overwatch player numbers, I tend to just laugh about SteamDB being used as a mic drop"
Snyder raises a key issue with drawing sweeping conclusions from Steam player numbers: it's only one platform, and it only tracks concurrent players, not copies sold...in Overwatch's case, of course, it's also on Blizzard's own launcher, Battle.net, but the sentiment stands that you can't get a complete picture of a game's success from concurrent players on Steam
translation: the game is doing better than what the haters want you to think...
https://x.com/chronofloss/status/2030782590660288629
https://x.com/rebbford/status/2031186590806986785
Ex-Overwatch Boss: 'Shut the F*** Up' About Games You'll Never Play'
Jeff Kaplan, the former boss of the Overwatch team, has some short and candid advice for people who complain about games they have not and will never play: "If a game comes out, and you don't want to play it, and you've never played it? Shut the f*** up. No one cares"
"It's not difficult to sh*t on something. Apparently, it takes a ton of courage to say 'hey, I actually like this thing"
https://www.ign.com/articles/former...-theyll-never-play-shut-the-f-up-no-one-cares
Funny how so many Overwatch devs think their opinions are more valid than the gamers. I'd definitely trust them over anyone else...
Yeah, it's going just like I predicted although I did shoot too high on the initial install base. Good game but too sweaty for most players. Sits in the same space as The Hunt Showdown in that regard.It’s a solid game but leans towards the hardcore sweaty PVP side of extraction shooters which won’t appeal to a large audience. It’s probably been my favourite PVP experience since early days of R6:Siege, but if they don’t get the player numbers up I don’t see it lasting longer than a year in its current form.
I’m curious to see if they make it free to play or make it more casual to appeal to a larger audience. Although if they make it more casual they run the risk of ruining what they have that the core audience seems to like.
"Player reception to Marathon is strong, with the game receiving a Metacritic score of 82 and more than 90% of the player reviews on Steam being positive. Engagement metrics such as retention also remain at a high level. "https://www.ign.com/articles/sony-r...underperformance-of-marathon-developer-bungie
In today's least surprising news.
"Player reception to Marathon is strong, with the game receiving a Metacritic score of 82 and more than 90% of the player reviews on Steam being positive. Engagement metrics such as retention also remain at a high level. "
Yet they've lost like 75% of their Steam player base.
Embrace, extend, extinguish.https://www.ign.com/articles/sony-r...underperformance-of-marathon-developer-bungie
In today's least surprising news.
They've shown at least half the player base is on PC, so console is doing even worse.I am fairly certain it's not any better and might even be worse on the console front.
We aren't even at the official end of the fiscal quarter and I think this is the first warning.
I can't see a path out for Bungie. I think they are cooked. There is no way to fix this in time.
I fully expect to see layoffs starting in June. It's going to be a helluva summer. If Sony feels they have to nickel and dime by getting rid of PC ports (this BS again?) then the reckoning is surely coming.
Even people that were even simping and glazing for this game have finally admitted that when you have the same amount of players on Marathon as a deliberately killed off almost ten year old Destiny 2 it's curtains. It needed to be a mode in a bigger game. Even people that love this game know it.
People are tired of Sony shitting out live service hero looter shooter extraction slop and want them to focus on amazing single player games again.Ex-Overwatch Boss: 'Shut the F*** Up' About Games You'll Never Play'
Jeff Kaplan, the former boss of the Overwatch team, has some short and candid advice for people who complain about games they have not and will never play: "If a game comes out, and you don't want to play it, and you've never played it? Shut the f*** up. No one cares"
"It's not difficult to sh*t on something. Apparently, it takes a ton of courage to say 'hey, I actually like this thing"
https://www.ign.com/articles/former...-theyll-never-play-shut-the-f-up-no-one-cares
lol wow, but not unexpected.https://www.ign.com/articles/sony-r...underperformance-of-marathon-developer-bungie
In today's least surprising news.
Incredible that they are willing to burn hundreds of millions just to prove the chuds wrong.....take the L and shut it down already. Very surprising that shareholders and Sony Japan aren't revolting over this complete waste of money.Embrace, extend, extinguish.
They've shown at least half the player base is on PC, so console is doing even worse.
People are tired of Sony shitting out live service hero looter shooter extraction slop and want them to focus on amazing single player games again.
Sucks but not surpised. I think Marathon did the whole extraction shooter concept really well, even better than ARC I'd say (ARC community is weirdly passive, not really an extraction shooter at that point, its a wannabe helldivers)
Extraction shooters are super niche though. I don't know why these studios that it would be as big as the battle royale genre. So bummed even CCP Games is chasing this trend - killing off Dust 514 and the revival for an extraction shooter instead.
What we really need is another planetside 2/Dust 514 type game. Oh well. Bungie sucks
If Bungie even survives the year.They missed the Battle Royale bandwagon and tried to catch the next bandwagon which was the Extraction Shooter bandwagon.
With how long it takes them to make games Bungie will miss whichever bandwagon they try to hop on.
They could have just added a BR or Extraction mode to Destiny 2.
Yet he was wrong about this as well.This is literally the guy that was fighting against all the stupid decisions they made and quit because of it.
If Bungie even survives the year.