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Playstation single player games will no longer be ported to PC

If the console version comes out first then of course that's the version people will play. What game that was released on PC+console would heavily favor console in sales? Elden Ring sold more copies on PC then it did on PS5+Xbox. They do console first because they're milking people who would likely buy 2 copies. A PS5 and Xbox owner is more likely to buy a PC version later on than a PC gamer would who later on buy a console version.
You really over estimating how many people double dip like that. You also completely ignore how they make 20 times more a week from console then they do PC. A few double dips dont make up the amount they make of MT.
 
Something with bad keyboard and mouse controls like Crimson Desert?
As it stands Crimson Desert has 50/50 sales on PC and console. So yea, no.
Isn't that only 20% of Steam users?
That's because Keyboard+Mouse is superior to gamepad. Even when the OG DarkSouls was released to PC with horrible KB+Mouse controls, I still preferred that over a gamepad. Also someone released a patch that not only helped fix the controls but enhanced the graphics. Then they released Dark Souls Remastered. Lots of games want you to use a gamepad, but obviously work better with keyboard+mouse. Look at Kingdom Come Deliverance II and lock picking. A breeze with KB+Mouse but a pain with a gamepad.


View: https://youtu.be/NKroVxPmvk4?si=L2L263us4uk3_UbV
 
You really over estimating how many people double dip like that. You also completely ignore how they make 20 times more a week from console then they do PC. A few double dips dont make up the amount they make of MT.
They make 20 times more because there's 20 times more sales because the games were released on console first. What other reason would they have to delay the release for PC?
 
Sony lost their shit and won't make games on physical media after 2028.
https://blog.playstation.com/2026/0...-new-games-releasing-on-playstation-consoles/
Well there goes the secondhand market unless the EU steps in and forces the ability to trade keys (I don’t see the USA defending consumers that way). I don’t think they’ll get the increase in sales they’re expecting by removing resale. People just won’t buy the game.

Of course they’ll get a nice bump from removing the middleman in new sales.
 
I was only a matter of time til someone pushed the button for no physical copies. Expect MS to follow shortly.
 
Well there goes the secondhand market unless the EU steps in and forces the ability to trade keys (I don’t see the USA defending consumers that way). I don’t think they’ll get the increase in sales they’re expecting by removing resale. People just won’t buy the game.
It's terrible how USA lets so many business get away with anti consumer practices. This is the last stage of technofeudalism.
Of course they’ll get a nice bump from removing the middleman in new sales.
I believe that's the whole point. Physical media will generally go down in value faster than digital copies you can download. This is an easy way to maintain value.
I was only a matter of time til someone pushed the button for no physical copies. Expect MS to follow shortly.
I don't expect either consoles to survive for another generation. We pretend that physical media doesn't matter, until you find that one game that changed your life, then you want like 10 physical copies. What exactly separates game consoles from PC at this point? You're looking at the death of video game consoles.
monkey  preorder games.jpg
 
What exactly separates game consoles from PC at this point?

What separates a Mac from a PC from a unix station? Consoles only ever were specialized computers.

On PC digital releases have been declining to being non-existent since Steam released way back on '02/'03 - and PC gaming has only increased since.

This won't kill the consoles.

This is though probably about trying to reduce overhead/stop resales/squeeze very last drop of blood out of the money stone for them as the entire gaming industry across ecosystems, thus especially for a gaming only ecosystem, is in dire straits (also of their own doing, but whatever).
 
Wonder what the amount of sales of physical disc is compared to the digital format. Is getting rid of it really anti-consumer or has the consumer communicated that they no longer want that format? Probably the juice isn't worth the squeeze anymore getting discs made and distributed on top of retail stores wanting their 30%.

It sucks but I honestly expected it with seeing the popularity of digital game stores versus how many people step into a gamestop or best buy anymore.
 
Wonder what the amount of sales of physical disc is compared to the digital format. Is getting rid of it really anti-consumer or has the consumer communicated that they no longer want that format? Probably the juice isn't worth the squeeze anymore getting discs made and distributed on top of retail stores wanting their 30%.

It sucks but I honestly expected it with seeing the popularity of digital game stores versus how many people step into a gamestop or best buy anymore.
There’s nothing wrong with it going all digital, but this will remove your ability to resell your license like you used to be able to do with a physical copy.

edit* Just remembered that no physical copy means Sony can just delete the game from your account whenever they want. So there are issues with digital only. For instance, if Gabe ever left Valve, I'd immediately backup all the games in my library I care about.

Anyway this is getting off topic, someone should probably make a new thread.
 
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What separates a Mac from a PC from a unix station?
One can run Photoshop and the other can't. The point here is that both a PC and console can run games, except one does a lot more.
Consoles only ever were specialized computers.
Also dirt cheap. People forget IBM Compatible PC's were well over a grand, while a SNES was like $150. I heard the PS6 will be $900, which also defeats the purpose of owning a console.
On PC digital releases have been declining to being non-existent since Steam released way back on '02/'03 - and PC gaming has only increased since.
Yes but if consoles do what PC's do then why go console? I'd personally like to own a physical copy of games for PC as well. I do have physical copies of Doom and Final Fantasy 7 for PC.
This won't kill the consoles.
Should be console as in plural because Xbox is already on life support.
This is though probably about trying to reduce overhead/stop resales/squeeze very last drop of blood out of the money stone for them as the entire gaming industry across ecosystems, thus especially for a gaming only ecosystem, is in dire straits (also of their own doing, but whatever).
This is literally about squeezing blood from a stone. Blu-Ray discs aren't exactly expensive and aren't effected by the DRAM crisis. They are literally saving themselves 75¢, with the plastic box costing 25¢. This is just Sony pushing for their technofeudalism.
 
All I really have to say is that I bought a PS 3 Slim in 2013 I think, and bought a PS 5 pro used last year and a disc drive, this will undoubtedly be my last console I ever own. Maybe a Switch 2, but this is it for sony or microsoft.
 
Yeah GameSpot is done can't stay in business with Switch games and just console sales.

I can see them staying in business if they become big with 3rd party controllers and accessories. Lots of good 3rd party controllers coming out, lots of great mice, but hard to get a feel for them if you can't hold them before hand. They'd need to more or less transition fully to a store that sells good quality peripherals at a good price. I can see it working, even if more of a niche store. But for games they are done. Just Switch games left really and Nintendo seems to be wanting to do the same. They can likely save cost/space on the Switch 3 without physical games.
 
EBGames (what GameStop is branded as in my country) has pretty much become a toy store for anime/games merchandise, board games, Pokémon cards etc etc, that also happens to sell games PC accessories and consoles. Though I imagine there will probably some more downsizing if they don’t branch out even more.

They should probably think about making their own Steam Machine clone to sell. Break in early to SteamOS, and expand upon the Valve customisation thing by making their whole case easy to customise with kid’s favourite games/anime that you sell as extras. And they already have locations everywhere like Apple making it easy for someone to bring it in for a service if required.

Kids won’t have an entire back catalogue of Windows games/applications and will be the easiest to convert to SteamOS (excluding Valve fanboys).
 
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Sony lost their shit and won't make games on physical media after 2028.
https://blog.playstation.com/2026/0...-new-games-releasing-on-playstation-consoles/
A big reason I even owned any consoles is because I knew I could just sell it with all games at a relatively small loss. But with this change, if I were to sell a console I'd be stuck with a library of games that I can't play, can't sell, can't do anything with.

Prepare for PSN account trading to be the new trend, I guess.
 
I haven't purchased a physical game of any sort in 15 years, so I couldn't care less about this.
 
I have bought a handful of second hand physical games on this generation but only 1 or 2 new. I mean a single hand. I like the idea of being able to buy used games on the cheap, but honestly getting up and slapping a disc in is a chore and doesn't jibe with my PS Portal anyway. Also I seem to notice that I'll buy a game on the cheap, and then shortly after it shows up on PS Plus making it moot.

Now, movies? Yeah I still buy 4K UHD discs but how much longer? If the drive goes kaput on my PS5, I'm kinda hosed (although I mostly watch the digital versions that come with the physical copies, out of convenience).

I'm in no rush to buy a $1000 PS6, honestly the PS5 wasn't a gigantic upgrade over PS4 for me and I only bought it bc a friend needed cash and was selling. I've always said, the PS5 is the best PS4 ever! har har
 
I don't know why people are shocked. Physical ownership is nice, but discs are increasingly limiting... and more and more devs are treating hard copies as download codes in a box. Add the environmental impact and the cost of including a drive and it makes more sense to omit a disc drive than keep it.

The big challenge is preserving those older games as the drives go away. I'd like to see more options beyond "subscribe to PS Plus" (or Xbox Game Pass, or...) that include buying or even converting existing disc copies to digital versions, so you own them in some form.
 
I don't know why people are shocked. Physical ownership is nice, but discs are increasingly limiting... and more and more devs are treating hard copies as download codes in a box. Add the environmental impact and the cost of including a drive and it makes more sense to omit a disc drive than keep it.

The big challenge is preserving those older games as the drives go away. I'd like to see more options beyond "subscribe to PS Plus" (or Xbox Game Pass, or...) that include buying or even converting existing disc copies to digital versions, so you own them in some form.
I don't see how you could convert physical games into digital without losing the physical disc. I doubt they care enough to give such an option.
 
I don't see how you could convert physical games into digital without losing the physical disc. I doubt they care enough to give such an option.
In theory you could get a unique identifier from the game copy or note that it was played in the past. Microsoft is reportedly testing a "Disc2Digital" feature that would do something similar, and even change based on where the disc goes (if you give the physical game to a friend, for instance). I hope Sony does something similar.

We also have to accept that, to some degree, we're not guaranteed to have access to every game forever. I've played more than a few ancient, obscure PC games that might never be released as-is on sites like GOG, let alone get compatibility updates or remasters. Some old games might only ever persist as "unofficial" copies, or as dusty boxes in people's basements.
 
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EA already had this option in Origin ages ago, I was able to add a bunch of my physical games to my digital library, and they can't do anything to prevent me from installing those games from the original discs on a compatible computer.
 
A big reason I even owned any consoles is because I knew I could just sell it with all games at a relatively small loss. But with this change, if I were to sell a console I'd be stuck with a library of games that I can't play, can't sell, can't do anything with.

Prepare for PSN account trading to be the new trend, I guess.
Sometimes I think we don't understand what we're seeing was revolutionary at times. My copy of Earthworm Jim for the Sega CD is over $200 on Ebay, as well as Knuckles Chaotix for 32X. Ain't no loss here my friend. Keep it long enough and it goes up in value. I should just buy a physical copy of Bloodborne for the PS4 because I can see that being a huge collectable in the future.
I have bought a handful of second hand physical games on this generation but only 1 or 2 new. I mean a single hand. I like the idea of being able to buy used games on the cheap, but honestly getting up and slapping a disc in is a chore and doesn't jibe with my PS Portal anyway. Also I seem to notice that I'll buy a game on the cheap, and then shortly after it shows up on PS Plus making it moot.
As opposed to downloading the game for an hour and wondering if you have enough space in the very limited SSD in the PS5?
I don't know why people are shocked. Physical ownership is nice, but discs are increasingly limiting... and more and more devs are treating hard copies as download codes in a box. Add the environmental impact and the cost of including a drive and it makes more sense to omit a disc drive than keep it.
What I don't understand is why haven't we moved to external flash media? I don't know about environmental since gaming can already be considered a waste of natural resources. If we wanted to worry about the effects on the environment, then we should start with data centers.
The big challenge is preserving those older games as the drives go away. I'd like to see more options beyond "subscribe to PS Plus" (or Xbox Game Pass, or...) that include buying or even converting existing disc copies to digital versions, so you own them in some form.
The legal solution is to allow people to sell their game licenses.
We also have to accept that, to some degree, we're not guaranteed to have access to every game forever. I've played more than a few ancient, obscure PC games that might never be released as-is on sites like GOG, let alone get compatibility updates or remasters. Some old games might only ever persist as "unofficial" copies, or as dusty boxes in people's basements.
Some companies will have to accept that piracy is now a legit strategy for game ownership.
pirates fix offline games.jpg
 
What I don't understand is why haven't we moved to external flash media? I don't know about environmental since gaming can already be considered a waste of natural resources. If we wanted to worry about the effects on the environment, then we should start with data centers.
Content on flash drives would have to be transferred to the internal drive to perform well, unless we want to pay for Thunderbolt SSDs every time we buy a game.

While gaming might already have an inherent amount of waste, we don't need to make it worse by piling up loads of plastic cases and discs.
 
What game that was released on PC+console would heavily favor console in sales?
Madden, NBA 2K would be a big one that favor consoles a lot, Call of duty in actual sales, with micro transaction revenues wise it probably end up even.

https://www.ign.com/articles/octobe...ps-6-sparks-xbox-game-pass-subscription-surge
Interestingly, a whopping 82% of Call of Duty: Black Ops 6 full dollar sales were on PlayStation 5.

PC player that used gamepass for PC would be excluded here, but on PC steam > gamepass usually.

The legal solution is to allow people to sell their game licenses.
Would be interesting if the eurozone force steam and others to do this, maybe a cool down format with a cut back to the store-publisher model could make it work.
 
As opposed to downloading the game for an hour and wondering if you have enough space in the very limited SSD in the PS5?
Even a physical disc game has to be installed and you can bet your ass there's a zero day patch to download. The days of playing off the disc went away with the PS3. The disc is merely DRM/copy protection/proof of ownership.

And yeah the default SSD space is kind of pathetic on a PS5, no argument. But expanding is easy, and used to be affordable. Within a week of ownership of the PS5 I had put another 1TB SSD in it. Not too long after that I went up to 4TB. You know, back when 4TB WD Black NVME's were under $200? The good old days.
 
It would change for everybody for sure, but my survival rate and ability to play my old steam games collection is way higher than anything physical I bought, and that would not be uncommon, that why anything would be worth a lot on ebay, because people lost-break them over time, floppy disk and other format did wear off and can have issues after 40 years, device able to read them get rare. A popular steam-gog title bought a while ago, often still run if you simply install it

As opposed to downloading the game for an hour and wondering if you have enough space in the very limited SSD in the PS5?
With modern internet it is usually faster to download than use a disc, a CD was at 52x top theorical speed was 8 megabytes seconds, DVD or bluray are what about 20 MB/s ?, steam with modern compression and bandwith is often way faster than that (achieving at least 60 MB/s tend to be common on their server here), bluray install is often slower for people vs PSN/steam.

Since physical media for game became pure digital bits without any compute on the device (versus say old nintendo games), do require to install the game before playing and so on, the gap between just downloading it with fast internet became small and once you get gigabit Internet kind of a pure nuisance.
 
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The medium of a physical disk isn't as important. The important thing is for consumer's rights for their purchases to persist. Physical media is a 'tool' to aid in preserving those rights. GOG makes it easy to preserve those rights. Even steam with family share is certainly a step in the right direction too, although it's already an unfortunate fact that you don't own your steam library.

The loss of physical media is a step towards "you will own nothing and you must be happy with it" (I tweaked the phrase a little bit). Unless of course some digital consumer rights law happens. As a PC gamer here, I don't buy any games physical anymore, just really old stuff on disk. But in the greater scheme of things, the physical disc is one of the few things to protect us.
 
The important thing is for consumer's rights for their purchases to persist. Physical media is a 'tool' to aid in preserving those rights. GOG makes it easy to preserve those rights.
GOG help but if we include the right to resales (or lend to a friend) in that list of rights, GOG does not do much for it. you can technically break the license-term of service and do it, but that become just the same as the friend downloading a torrent of the Gog installer instead.

Crypto maybe could have been a no trust licensing persistance/resales algo in there, but steam is so strong that persist should be quite ok, virtually no game has been removed from it yet (from the buyer point of view), the way persistance has issues (third party lauincher, OS/drivers, servers and so on) would all be there with disk.
 
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Content on flash drives would have to be transferred to the internal drive to perform well, unless we want to pay for Thunderbolt SSDs every time we buy a game.
This is what I mean we lack innovation here. You could pop in the flash drive and start the game, but while the game runs it also copies files to the SSD. You know, how most games have worked since consoles had hard drives. Cheap flash media is already pretty fast as both Steam Deck and Nintendo Switch 1+2 can load games off it. You could even have some games that use both the SSD and flash media to boost game loading times. You could even make it so save games so straight to the flash drive instead of the internal SSD.

All this, and all the console needs is a USB like port. No massive extra cost to the console itself.
While gaming might already have an inherent amount of waste, we don't need to make it worse by piling up loads of plastic cases and discs.
Those Blu-Ray discs have as much environment impact as plastic straws. Not exactly a huge concern.
 
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