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Tencent's investment erased Ubisoft 's debt.Maybe they're giving away the company if you take on their debt.
It's a ploy to get people to start up the game in order to make the active player count numbers higher.
It's a ploy to get people to start up the game in order to make the active player count numbers higher.
Because people make a big deal out of Steam player numbers in particular for some reason these days.And why the hell would you want to do that in a... single player game? The whole point if you play at your own pace.
Because people make a big deal out of Steam player numbers in particular for some reason these days.
Their excuse is that Steam is a "good indicator.". Which makes absolutely no sense especially if it's also on consolesI suppose that can make sense, but a good chunk of the copies are not on Steam and that also applies to consoles which are probably 70% of the sales.
By the time I get around to playing this, hopefully I will have a PC capable of maxing it out.![]()
It's just RIDICULOUSLY formulaic and Ubisoft-y, to an incredible fault. You will waste literal hours on bullshit that doesn't matter in the slightest just to get to the (good) parts that do.
The main story is fucking drowning in mandatory fetch quests that you need to do multiple of every time you want to move it forward.
Modern single player gaming in a nutshell.
Pretty much. Ubisoft does it the most, but they aren't even the worst offenders anymore. Even good games (like the Spider-Man games) go absolutely ham with fetch quests. Beyond sales, gaming companies seem obsessed with "hours played" as a success metric.
The Tomb Raider reboot trilogy is the perfect example. The first game was mostly just adventure and gameplay going from point A to point B with a reason to do so. It didn't make you take five different detours between point A and B. The second game added in detours between point A and B. It wasn't nearly as fun because of it but the playtime was increased dramatically. The third game had more detours between points than it had points and ended up with the most bloated playtime of all and wasn't fun.Pretty much. Ubisoft does it the most, but they aren't even the worst offenders anymore. Even good games (like the Spider-Man games) go absolutely ham with fetch quests. Beyond sales, gaming companies seem obsessed with "hours played" as a success metric.
in most games fetch quests are totally optional...it's just a way for developers to pad their main story while giving players more things to do other then the main story and side quests
It's becoming more of a trend for fetch quests to be unofficially necessary. You don't have to do them, but you aren't going to powered up enough to progress beyond a certain point if you don't. I think they realized that achievement/trophy hunters are a dying breed, so that isn't the carrot it once was.
Yeah I thought the story was a little flat. Really came down to assassinate x amount of people and then somebody gives you the clue to assassinate the main guy in the region. Once you get the protector armor it's almost impossible to die because you can block even the unblockable attacks so you just run around through the castles killing everybody as quickly as possible.
Of the newer RPG style games I think I liked Odyssey the best followed by origins then shadows. I really didn't care for Valhalla.
Yeah, it’s a shame because it’s graphically impressive and has the bones to be something good, but it just isn’t good.There is an admirable amount of content in this game, but it's all the same. They're doubling down on something the game has in spades and avoiding something it lacks - compelling variety.
It's business. Ubisoft has no choice. Assassin's Creed is their biggest IP in terms of revenue. It also bet the farm on it buy essentially ignoring many of its IP's in favor of turning out more AC titles. Ubisoft eventually makes good on their games in the sense that they tend to fix most of the biggest bugs and problems, even addressing some customer feedback in the games when possible. However, they don't really deserve credit for this as the work they put into the game after the fact only gets the games into the state they should have been in at launch. Day one Ubisoft titles tend to be buggy pieces of shit. Some of them are unplayable for some people for weeks or even months after release because they are such a shit show.I have to be a little bit appreciative that Ubisoft for all their problems, continues to support AC titles for the long haul with additional post launch content and updates.
Day one Ubisoft titles tend to be buggy pieces of shit. Some of them are unplayable for some people for weeks or even months after release because they are such a shit show
I'm not.stop it...stop exaggerating...the only AC game that was in really bad shape at launch in terms of making ii close to unplayable was Unity...other than that it's the usual bugs and performance issues that literally every single AAA game has at launch
I am a bit nonplussed that apparently they completely removed the previous Attack on Titan content though - is that still the case? It seems annoying to me for a couple of reasons not least of all is that previous titles like Origins still has the Final Fantasy XV event/content, instead of it being removed at some point..and on another level both AC Shadows + Attack On Titan both disappointed me so much in other ways that it isn't fun to remember either of those!
They did the same thing with both Ghost Recon Wildlands and Breakpoint. They removed the Predator mission from Wildlands and the Terminator missions from Breakpoint. As silly as both missions are, I enjoyed them and thought they were a lot of fun. I thought they even fit thematically with their respective games.Some of the stuff is just allowed for a time based on the initial contracts I imagine - same reason they removed the Predator and that mission from Ghost Recon Wildlands. Played the mission with a friend from free trials when it was live but never beat it - went to go buy the game to finally beat it - found out it was removed - no sale for you![]()