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007 First Light - Official Bond game from IO Interactive

The reviews I’ve read are all from people who commented appropriately on past games, so I’ve no reason to think that these people were bribed specifically for this game.

The reviews have been stellar.
 
I find that pro reviewers will often lower the score by 2 or 3 points if it doesn't force an activist agenda on the audience. They sometimes boost scores by 2 or 3 points if a game is made by activists. I never read pro reviews. If the game has an activist agenda then gamers will downvote it and review bomb it with an activist agenda in the opposite direction. If the game is free of garbage then the user reviews are usually fair. There are exceptions, like when a developer bribes pro game reviewers with free trips and hotels to preview their games or supplies them with early access to their games in exchange for inflated reviews. See games like mixtape for example. Games like concord score higher than crimson desert ect so people who have brains shouldn't be visiting sites like IGN anymore.

If it's a good game that doesn't push activism then it will get a 7 from pro reviewers or an 8 if they supplied them with early access. If it gets a lot of 9's and 10's from pro reviewers then you know it's cooked. If the game is getting review bombed by gamers then chances are that it's trash. Otherwise it will probably get a mostly positive reception from gamers.
 
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007 First Light.jpg
 
Played through the first mission. Looks and runs amazing. Not sure it’s worth waiting for path tracing because they did a good job already. Easily gonna to be GOTY for many people. It’s nice to have a AAA title that isn’t ass on release finally.
 
Yeah it's looking pretty good so far. Mostly positive reviews on steam. Lots of 7's and 8's from the media. I'm worried that path tracing will be a mess like ray tracing was with hitman but I'm going to wait for it later on this summer. I've got other stuff to do until then.
 
I'm glad it's a proper origin story. I thought Bondi looked VERY young in the trailers, and this makes that make sense.
 
007 First Light Performance Benchmark Review- 30+ GPUs Tested

https://www.techpowerup.com/review/007-first-light-performance-benchmark/8.html

Looks okay, not the greatest graphically going off of videos/screens. But the performance is quite low given the visual quality, IMO. Hair looks awful as the article points out. I would have hoped for higher frame rates. With path tracing this will require frame generation, and then still have issues getting smooth gameplay.
 
Looks okay, not the greatest graphically going off of videos/screens. But the performance is quite low given the visual quality, IMO. Hair looks awful as the article points out. I would have hoped for higher frame rates. With path tracing this will require frame generation, and then still have issues getting smooth gameplay.
Graphics are perfectly fine for the performance, and it runs without any stuttering or issues that I can see unlike most other modern AAA games. I’m running 1440 max settings and DLAA on a 4080.
 
Watched enough streams to decide this game is indeed a AAA quality game justifying the $70 price tag. It's fully voice acted (with the main actors being quite good!) and despite some occasional cringy writing it seems like the MGM Amazon Studios part holds up. That leaves the gameplay, to which, the trailers kind of mislead us thinking it was action packed with action after action. This game in actuality is quite the slow pace especially if you try to interact with everything, listen to the dialog, etc. I kind of like this because it gets you immersed in the world.

There's enough Bond here to distract you from recognizing this as another Hitman game. It's got the Hitman DNA and that's a good thing. There's more than one way to accomplish a mission. A bit softer on the violence compared to Hitman, but I think the point was to place emphasis on stealth. The game doesn't super punish you for screwing up stealth, if you were wondering.

The car driving bits are just as disappointing as the trailers made them out to be. There's a hilarious moment in the tutorial where you destroy a literal Armored Personnel Carrier by driving an ATV into it. I just couldn't suspend my disbelief with that one.

I think if you were expecting an action-packed adventure where you can murder tons of guards you might want to pass on this one.

The Bond story is original. It's an interesting take on the Bond character because, unlike the movies (or book), Bond is not a lone wolf murder machine.

I'll probably end up with this one, assuming they don't poison it with confusing (and questionable) DLC later.
 
I'll wait for a real sale and the game to be completed (path tracing patch). It's not like this is an mmorpg, no benefits for getting in early.
Yeah $20 max + all the DLC 's they will no doubt will be trickling out throughout the years if it's going to be anything like Hitman.
 
Not sure my 3600/6650 will play it reasonably at 1080p, TPU doesn't even include it in their tests... single player, so maybe it'll be ok at lesser settings.
 

this is a much better game than Crimson Desert for the $70. i’m kinda regretting my purchase of Crimson Desert, just not really into it​


007 first light plays well for me, good story that i can follow

007 First Light Ships with Baked-in FSR 3.1, Lacks FSR 4 Support, DLL Mods Don't Work

by btarunr Today, 05:21 Discuss (5 Comments)
007 First Light launched yesterday, but gamers on AMD Radeon RX 9000 series RDNA 4 GPUs noticed that the game doesn't support FSR 4.1 upscaling. This is a fairly demanding game on modern GPUs as our testing has shown, and it helps to have the latest upscaling technology for gamers on mid-range hardware to enjoy the game at 1440p or 4K Ultra HD resolutions. While the game supports the latest DLSS 4.5 for gamers on NVIDIA GeForce RTX 30-series or later; it is limited to AMD FSR 3.1.5 integrated with the game.

At launch, 007 First Light lacks AMD FSR 4 support, and as ComputerBase.de notes, it is not possible to swap its FSR library files to try and manually give it AMD FSR 4.1 support on Radeon RX 9000 series GPUs. This is because the game's FSR 3.1.5 implementation is baked directly into the game engine. There is a significant difference in image quality between FSR 3.1 and FSR 4.1, as AMD fundamentally changed the upscaling algorithm with a new one that uses machine learning, something that currently requires an RX 9000 series GPU, but which AMD plans to extend to RX 7000 series and RX 6000 series later this year. In related news, the game also lacks support for Intel XeSS, something that would have helped gamers on Intel Arc GPUs that fit into the mid-performance segments.“
 
That's not the point. Bond is supposed to be the MC, not any NPC.
Thus far he is, and I’m on like the third stage now. No idea what you’re talking about. You don’t play as a female at any point, and the story is about Bond.
 
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The game does remind me of Uncharted. It's solid. It's not earth shattering. 8/10 is probably a fair score. Maybe 7.5.
 
Thus far he is, and I’m on like the third stage now. No idea what you’re talking about. You don’t play as a female at any point, and the story is about Bond.
correct, its playing as bond for sure

👍
 
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LOL people are bitching that M gives Bond instructions in the tutorial mission

Imagine being this insecure

And completely ignoring how hard Judi Dench cooked for decades

It's like no one has watched a old bond film, M was not always super nice to Bond. Bond was the best agent, but he was always a bit of a pain to deal with.

Plus this is a origin story, so yeah the relationship they have is going to be different than the movies.
 
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I've been enjoying the game so far, definitely a mix of Hitman and Uncharted. I've generally been taking a stealth approach but you don't have if you don't want to. There have been some good action set pieces so far.

Controls are good, primarily using mouse and keyboard but have picked up the controller occasionally for driving sequences. The game transitions immediately and seamlessly between the two which is great.

The story has been fairly predictable so far but I've been enjoying it. The voice acting is good which helps.
 
LOL people are bitching that M gives Bond instructions in the tutorial mission

Imagine being this insecure

And completely ignoring how hard Judi Dench cooked for decades

It's like no one has watched a old bond film, M was not always super nice to Bond. Bond was the best agent, but he was always a bit of a pain to deal with.

Plus this is a origin story, so yeah the relationship they have is going to be different than the movies.

I'll wait & see what various players have to say after completion. The current trilogy of Hitman games aren't my style of stealth games, so I'll need to see if IOI actually pulled something good off & not be a modernized disaster with James Bond.
 
Yeah it's looking pretty good so far. Mostly positive reviews on steam. Lots of 7's and 8's from the media. I'm worried that path tracing will be a mess like ray tracing was with hitman but I'm going to wait for it later on this summer. I've got other stuff to do until then.

The average score is 88, which is virtually 9 out of 10, rounding up.

https://www.metacritic.com/game/007-first-light/
 
Steam reviews are now very positive and it's at the top of the best selling list. Even if Kotoku and IGN pull their usual BS the game will maintain a firm 8 from media. I'm glad to see that IOI is having success with more than just Hitman. They are a veteran developer but they have always struggled to make new IP's outside of the Hitman series. I was worried they were going to go under back when square enix and warner bros ditched them but the independently released Hitman 3 really did well for them. Nearly 70 million players and 3 new studios were opened as a result. Looks like they kept their focus on the IP and the game which is a win for everyone. This gives me hope that the next Hitman will be an unrestricted AAA title with no corners cut and no limitations pushed on them from corrupt publishers.

I've watched the first chapter of the game on youtube and it looks fine to me. I'm still gonna wait for the advanced graphics features to be included before I dip in since I paid so much money for my GPU to run those effects.
 
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Steam reviews are now very positive and it's at the top of the best selling list. Even if Kotoku and IGN pull their usual BS the game will maintain a firm 8 from media. I'm glad to see that IOI is having success with more than just Hitman. They are a veteran developer but they have always struggled to make new IP's outside of the Hitman series. I was worried they were going to go under back when square enix and warner bros ditched them but the independently released Hitman 3 really did well for them. Nearly 70 million players and 3 new studios were opened as a result. Looks like they kept their focus on the IP and the game which is a win for everyone. This gives me hope that the next Hitman will be an unrestricted AAA title with no corners cut and no limitations pushed on them from corrupt publishers.

I've watched the first chapter of the game on youtube and it looks fine to me. I'm still gonna wait for the advanced graphics features to be included before I dip in since I paid so much money for my GPU to run those effects.
I'd say that if IOI had made a game like this without the Bond IP then it would have probably ended up pretty generic: Think Alpha Protocol. They are pulling a lot of weight around with the Bond IP, so less risks taken. This was a nice project for them because all they've worked on the past 15 years are Hitman games. That probably gets old.

Some are referring to this as Hitman lite, I think it's more of an attempt to make a console-esque game with a big IP and some Hitman DNA sprinkled in for good measure. The only real risk with First Light is them taking on a new Bond origin story. Not that anyone has tried to do that in a video game before. If this was a movie, it would be held to a much different standard.

I've given them crap about Kane & Lynch over the years, but I think First Light proves to me they can indeed do something other than a Hitman game (and good).

This game also explores what it would be like to completely reboot the (Bond) franchise without committing to a big budget film to find out.
 
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I've felt that way about mission impossible games as well. I think the IP allows them to stay true to the series by doing nothing special with the gameplay. This game looks linear and not sandbox. It's certainly not a hardcore stealth game. Hitman Absolution was a bit like this and it was a terrible Hitman game. Splintercell was also destroyed with this type of gameplay. It's horrible for a hardcore stealth series but it's fine for a mainstream action IP like James Bond.

I thought it was a good idea to make the last 3 hitman games a trilogy that merged into the world of assassination when it was all finished. This allowed them to use the same game engine for 3 games. Making a new game engine every time they made a new game was clearly too expensive vs the market penetration that the Hitman series had. I must admit, I'm suprised that they used the old Glacier engine for 007. I think they may be getting a bit greedy in that regard and the character models and hair assets look dated. IOI has amazing art direction and the game still looks pretty sleek overall but I think it's time for them to spend a little of that H3 profit and upgrade to a new version of Glacier. I really hope they stay away from UE5 in the future. The industry is getting more and more copy/paste with developers all dipping from the same cookie jar.
 
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Code for an outfit: FJQKPDFRJY7YYD7RRJ2B (I think single use)
Another one (From Nvidia) c9359854825c477f85765fa6a63fe387
 
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First impressions after 3 hours: Could be worse.

It's definitely not a 9 or 10 out of 10 like shill media suggests. So far I think it is a 7, it might go up to an 8 if the story or some of the later levels end up being brilliant. This is definitely made for modern audiences, meaning for games journalists. This might be one of the easiest games I've ever seen. I've had zero failure states in 3 hours, literally, I'm not exaggerating, and I'm not even trying, plus I'm basically disabled, barely able to use my hands. And this is on the so called "intended" difficulty setting, not even easy mode.

The writing is kind of cringe, not as bad as I feared, but definitely made for modern audiences. MC is immediately cucked by the only decent looking female character. Name is Cuck, James Cuck. You are basically playing the third wheel role. The whole game so far was a humiliation ritual for James Bond. That said, there is a rumor going around on twitter that if you flirt with the woman in the red dress (you know if you know), it automatically results in a fail state for the mission. This is false. There is enough stuff to criticize about the writing, no need to spread lies.

The in-game motto of MI6 is: Always do the unexpected. But the game never lets you do anything unexpected, just what it tells you to. I have no clue how the devs missed the elephant sized irony of that. The game treats the player as utterly stupid. You are not even allowed to think about what to do, you are immediately bombarded with hints. It literally gives you a hint about a door while standing next to said door. It's the hand holdiest experience.

My overallimpression is that it is a dumbed down, simplified Alpha Protocol, super simplified, no hyper-simplified.

Saves are checkpoint based, not that it matters much, given that I literally never had to use it, except for when quitting the game.

The graphics is just OK, definitely not going to be remembered for it. At least it runs OK without upscaling, so that's good. Don't ask me how many FPS, I didn't measure just feels perfectly playable to me on a 4080 at 3840x1600. What's not good is that it turns my PC into a volcano, it is running hotter than the sun, hotter than during Cyberpunk 2077, hotter than running local AI Inference.

And of course they fucked up the cutscenes on ultrawide, they play in a slit in the middle 30% of the screen with thick black bars on all four sides. HOW HARD COULD IT BE to do it right?
 
First impressions after 3 hours: Could be worse.

It's definitely not a 9 or 10 out of 10 like shill media suggests. So far I think it is a 7, it might go up to an 8 if the story or some of the later levels end up being brilliant. This is definitely made for modern audiences, meaning for games journalists. This might be one of the easiest games I've ever seen. I've had zero failure states in 3 hours, literally, I'm not exaggerating, and I'm not even trying, plus I'm basically disabled, barely able to use my hands. And this is on the so called "intended" difficulty setting, not even easy mode.
HI4BD1SWkAEvXTq?format=jpg&name=medium.jpg
 
I can get that the game is dumbed down for the masses so you should probably play it on hard mode for your first run of the game but I don't see any forced ideologies in this game lol. I watched Cohh Carnage play the first mission and didn't see anything wrong with it. No tranny pushups, no pride flags, no race baiting, there is a range of characters but there are plenty of good looking women and James bond is also charismatic. I've seen people complain about race swapped characters but they were swapped a decade ago in the Hollywood films so this isn't something unique to IOI's vision. This game doesn't feel like it has some sort of forced ideology to me and Hitman didn't have any of that kind of stuff either.
 
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