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Nintendo files suit against PalWorld

In case anyone cares, here's an update: https://kotaku.com/nintendo-pokemon-palworld-patents-lawsuit-pocketpair-1851692965

All of the patents being infringed were filed and granted this year. All three were modifications of previously granted patents. Total damages they're seeking: $66,000.

The relatively low sum makes me guess they're trying to get Pocketpair to settle rather than going through a lengthy court battle, one that could potentially lead to Nintendo's patents being invalidated. Makes me question why they're even bothering to go through with this at all.
 
In case anyone cares, here's an update: https://kotaku.com/nintendo-pokemon-palworld-patents-lawsuit-pocketpair-1851692965

All of the patents being infringed were filed and granted this year. All three were modifications of previously granted patents. Total damages they're seeking: $66,000.

The relatively low sum makes me guess they're trying to get Pocketpair to settle rather than going through a lengthy court battle, one that could potentially lead to Nintendo's patents being invalidated. Makes me question why they're even bothering to go through with this at all.
The reason they're suing is dumb. Palworld is clearly a blatant rip off of Pokemon characters, and that's not even what they're suing for.
 
Unless I'm missing something big, Japanese patent law makes US patent law look state of the art and... good.

You can edit/change a patent after the fact? At least in the good ol' US if you release something that's it, you better have already gotten the patent that you want because you can't apply for one on existing objects.

Oh yeah, US patent law sucks too :)
 
Unless I'm missing something big, Japanese patent law makes US patent law look state of the art and... good.

You can edit/change a patent after the fact? At least in the good ol' US if you release something that's it, you better have already gotten the patent that you want because you can't apply for one on existing objects.

Oh yeah, US patent law sucks too :)
It’s different not really better or worse, but at least they don’t try to enforce it outside Japan.
 
Nintendo's patent application for capturing creatures in ball-shaped objects and battling them against other creatures has been denied, lacking an inventive step. Nintendo needs to either modify are drop their lawsuit against PocketPair as a result.

https://tech4gamers.com/nintendos-anti-palworld-patent-shot-down/
Just padding Armenius' comment with additional filler context,

"Nintendo's Creature Capture Mechanic Patent Denied


"The denial of the patent comes after the patent office examined prior art that was submitted by an unnamed third party. As Games Fray goes on to explain, however, the decision to deny Nintendo's patent doesn't necessarily spell victory for Palworld and Pocketpair. Firstly, the patent denial is "non-final," which means Nintendo can contest the ruling and defend its position. Secondly, and this appears to be more important, while Japanese judges regularly do consult with the JPO and respect the decision of the Patent Office, the patent is non-binding, meaning the final decision is still up to the judge's discretion. For Nintendo's part, the patent in question forms a core part of a family of patents, so if it is eventually "finally" denied, Nintendo may lose additional resources to fight against its perceived threats, since that patent would weaken its claim to other patents in the patent family.""​

 
"The denial of the patent comes after the patent office examined prior art that was submitted by an unnamed third party."
Why does this read to me like Nintendo didn't invent the Pokeball? Irony would be that some random company that patented "creatures in a ball" first sues Nintendo after Nintendo opens up a can-o-worms.
 
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