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Assassin's Creed 4: Black Flag

They've been dragging this out for a while now. Either they didn't put enough resources into it, or maybe this is more of a reimagining vs. just adding HD textures and uncapped framerates to a game from 14 years ago. I'm interested either way, but I'm going to temper my expectations.
Current leaks suggest the game has been redone from the ground up (hence why Insider specifies Ubisoft didn't add RPG elements).
Another leak going around is that all modern day segments have been removed and replaced with new pirate sections.
 
I still think they're going to find a way to fuck it up.

Please God no RPG shit. I've had my fun with it, I liked it, now can I please just have modern AC4.

I want to swing onto a boat and 1v14 melee everyone with my fists alone.
 

View: https://www.youtube.com/watch?v=7hkFaTypP1Q

Black Flag.png
 
If there’s no ‘rpg shit’ the game will feel super outdated.

I replayed the second game in the series a few years ago and I was astonished at how bad it was.

Your memory plays tricks on you.
 
LOL

I thought Ubi said this game was actually going to have some challenge in it? For those who've played it--is it just as easy as the last ones? Especially after dark souls, i have a feeling the AC combat will bore the shit outa me.

Dark Souls?

Yeah… let’s compare Assassin’s Creed with… uh, Dark Souls.

(… aged like milk)
 
If there’s no ‘rpg shit’ the game will feel super outdated.

I replayed the second game in the series a few years ago and I was astonished at how bad it was.

Your memory plays tricks on you.

Hardly, the problem with Black Flag was some of the controls, auto running and tailing missions. Rest was quite good. Stealth action adventure games still have a place. If anything RPG mechanics are dated. RPGs come from a time where making measurable gameplay differences was impossible, so they did things based off of RNG or minor stat increases. Like collecting 25 of Item Y will increase your damage by 12.3%, rather than making a new attack that required a new animation or some type of feedback like hit reaction or damage from an NPC. Generally RPG mechanics are added in the absence of a well designed gameplay. Which is a good way to describe the last few major Assassin's Creed games.

The original few will probably feel dated due to the bad controls and maybe some bad mission design like some tailing missions. These were replaced with equally or even more design in the recent iterations though.
 
If there’s no ‘rpg shit’ the game will feel super outdated.

I replayed the second game in the series a few years ago and I was astonished at how bad it was.

Your memory plays tricks on you.
Just about everything Ubislop makes is garbage. I don't get how they were held in such high regards.
 
Dark Souls?

Yeah… let’s compare Assassin’s Creed with… uh, Dark Souls.

(… aged like milk)

It's pretty wild to think that they'd end up lifting the Dark Souls control scheme (and at least a little of that gameplay style) for Assassin's Creed, but here we are. In 2013 that probably sounded absurd.
 
Personally, I just want things to be as close to original Black Flag as possible. Only with better graphics and the melee combat style from Odyssey. That would make me happy AF.
 
Personally, I just want things to be as close to original Black Flag as possible. Only with better graphics and the melee combat style from Odyssey. That would make me happy AF.
Odyssey’s combat was the best of the series.
 
I think lot of people may be conflating the experience of being young and impressionable with the actual gameplay. Playing Black Flag at 29 in 2013 hits very differently than playing the same game at 42, thirteen years later. Biology, maturity, worldview, all of it shifts. Will be interesting to see if there's some disappointment when the remake drops, because it's not going to be a time machine.
 
I think lot of people may be conflating the experience of being young and impressionable with the actual gameplay. Playing Black Flag at 29 in 2013 hits very differently than playing the same game at 42, thirteen years later. Biology, maturity, worldview, all of it shifts. Will be interesting to see if there's some disappointment when the remake drops, because it's not going to be a time machine.

Totally reasonable and true in many cases, but Black Flag wasn't really an emotional experience or using old tech that doesn't translate. It's was just a big dumb pirate adventure under the guise of being an Assassin's Creed game. You can actually install the old one and it holds up. The older tech actually holds it back, hence the remaster/remake or whatever this ends up being. I see the 2023 version of Resident Evil 4 as a goalpost for it.
 
They were, but clearly a LOT of people liked them. I did the first few until it was clear they were all basically the same. Black Flag did re-energize the series a bit, though.

The core gameplay was good. The problem is quest design, voice acting, story writing, bugs, length and lack of purpose have all got worse at Ubisoft over the years. Games got longer but had a less involved story, voice acting has declined and feels like someone reading from a piece of paper, and some of the games became excessively grindy. And as you mentioned, more developers started making similar style games.
 
To me, Unity brought the series back from the brink because of the gameplay. It was no longer sneaking around and only swinging my weapons to bait a counter. It was "Soul'ish" with different swings, dodges, parries, etc. I had fun challenging myself trying to kill enemies that were well over my level. I don't think the story was particularly good, but I didn't care all that much. I was having fun like the Ezio days. Exploring didn't feel grindy because I liked it. Odyssey took that even further. It had a fun story, too. Valhalla took that whole thing about as far as you could, so I'm actually glad they hit the brakes there. By the end, I was tired of it. That's one reason Shadows is what it is, though. It isn't sure what it's supposed to be. It's trying to borrow from too many other games at once and it mostly isn't as good as anything that inspired it.
 
Black Flag Resynched should look as good graphically as the more recent AC games (Origins and Odyssey)...too bad they couldn't get it looking as good as Shadows
 
Black Flag Resynched should look as good graphically as the more recent AC games (Origins and Odyssey)...too bad they couldn't get it looking as good as Shadows
Origins and Odyssey still look really damn good IMO.

I'd be more concern about modernizing the game play over the raw graphics.
I agree. I played the first few ACs but I think the last AC I played before BF released was AC:B. I tried BF and from what I remember the gameplay was so dated and simple that it was just boring as fuck. I was interested in a few but didn't really care too much until I received Origins in a HumbleMonthly thing and loved it; same with Odyssey. But then when Valhalla came out it just ended up being kind of meh and Shadows seems the same (though I haven't played that one). Maybe this one will swing the pendulum back to being good.
 
Steam listing is up

Combat has been rebuilt for more dynamic encounters, emphasizing parries and takedowns, while stealth and parkour have been improved for smoother escapes and assassinations. Continuously upgrade the Jackdaw to face powerful enemy ships with enhanced naval mechanics featuring new alternate fire modes. Quality-of-life additions also address previous pain points, ensuring your experience is improved.
 
Seems mostly like what I wanted. It's Black Flag minus the animus stuff and with gameplay that's closer to the last few titles. The graphics aren't quite the multi-generational leap I was hoping for, but they're still good.
It's also coming out at a time when there aren't any other titles that I'm particularly excited to play. Unless it's a technical mess, I'm in.
 
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I'm looking forward to this...Black Flag didn't have all the bloat that the current cycle of AC games had starting with Odyssey
 
I haven't played an AC since origins (didn't finish it either), might actually buy this one. Looks insanely good. I loved sailing the high seas back when it came out. I never finished this game, but with the changes to mission failure, i might this time.
 
we're hoping they dont jam it in there...

Agreed, but I am doubting I will play it. I've always felt it needed some of the controls cleaned up because it did an excellent job in the action adventure bit. It probably has the best "sense" of adventure in the genre. But some of the controls and sticking points when jumping around were just bad. I loved the big fights on the ships though sometimes when you'd want to jump on a ledge your character would instead dive into the ocean. So while I would like to replay the game with better implementation of controls I would prefer to play something new. Even at 36-40 hours the original game wasn't exactly short, and I'd rather play the upcoming Expanse or Exodus games. Or Metro 2039.
 
As the kids say, Ubisoft understood the assignment.
Glad they realized there was no room for lazy remasters for this game
 
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