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Crimson Desert

I'm skipping this game I rather play like almost any game that I have installed. I have no problem with Korean game but this doesn't even look as good as Black Desert.
I'm actually waiting on Aion 2 which is out later this year Globally.
 
First Game of the Year I'm picking up already pre-ordered. The Giants in the game have me sold the vendors and particles effects looks like something never done before.

I'm skipping this game I rather play like almost any game that I have installed. I have no problem with Korean game but this doesn't even look as good as Black Desert.
I'm actually waiting on Aion 2 which is out later this year Globally.

Can't wait to see what launch day brings! Lol
 
https://www.reddit.com/r/CrimsonDes..._will_force_you_to_link_your_phone_number_to/

Secure boot and Phone# are required for the AMD free copies so it's not sold online to another party.

I was wondering what was going on with secure boot being mentioned on just the AMD site.

That is insane. I get using the amd software to hardware check but to require a mobile phone number? Crazy. This is game pubishers still being cheesed off that free games can get resold and that is somehow affects their sales when they have already been paid by AMD etc. for their game codes. It is a promotional deal for both companies.
 
Appears the game requires denuvo now?
We always knew it would as all the high profile single player titles from South Korea come with it (except Dave the Diver).

When asked, the devs said the preview and review copies sent out had it, so that all the information in previews and reviews should be correct.
 
The difference with Ray Reconstruction on is insane, the before/after almost looks like a whole generational remake at times. Moments like this makes the cost of that high end GPU worth it.


View: https://www.youtube.com/watch?v=SlRpJ553RzE

The game with Ray Generation looks very good and also clear diffrerence between AMD's and NVIDIA's solution but the majority is from FSR vs DLSS I think and it also makes "next-gen" consoles look very much like last-gen.
 
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Graphically it looks good in some ways. That pop in is terrible but they claim it might be a bug. I was hoping for something more realistic but this looks more fantasy. Was hoping for something like Kingdom Come, but less janky.

We always knew it would as all the high profile single player titles from South Korea come with it (except Dave the Diver).

When asked, the devs said the preview and review copies sent out had it, so that all the information in previews and reviews should be correct.

Apparently someone is cracking the newest builds of Denuvo currently, with Doom the Dark Ages being cracked yesterday. Though I do not think it is a full crack as the DRM is still present, so any type of performance impact (even if extremely minimal) will still be present.
 
You don't have to agree with them. It's that they usually reveal more than the pre-release hype train does. I read a bunch and decide if it sounds like something I'll like or not.
 
The ray reconstruction is huge on PC. It looks like actual ray tracing. Without it the ray tracing is probabably the worst I've seen, more cut back than even Doom Eternal. But with reconstruction on it looks really good.

Hopefully they can improve the buggy looking pop-in and displacement mapping edges because the game looks really good for the most part.
 
Is this game going to be an absolute showcase or is it weird amalgamation of ideas without identity? The more I see the more questions I have.
 
I can imagine it getting boring very quickly and feeling like the money spent just disappeared into thin air as I run around in circles.


I can say that about 90% of the games I've played in my life. Not that this won't be another one, but very few games make me feel like a fully got my money's worth and remember much about them a month later.
 
.....Sounds like you need to correctly indentify your type of games. At this point in our life, we are well aware of what to enjoy and know beforehand before we buy it, and which ones will leave a lasting positive impression.

Crimson Desert is not one of those games.
Do not speak for me.
 
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I can imagine it getting boring very quickly and feeling like the money spent just disappeared into thin air as I run around in circles.

Why do you think that players will end up running around in circles?
 

Crimson Desert​

Crimson Desert.jpg
 

So confirmed that draw distance is awesome, rock climbing seems to not have any yellow paint style indicators and strong vibes.

Oddly in that review they spent a few minutes saying that average enemy mobs are a threat as you're required to use layered combat controls to deal with them... before near the end saying that normal enemies quickly become a pushover and you don't need to master combat except for bosses. I suppose the generous interpretation of this is they're challenging only initially while you're still getting accustomed to the controls.
 
PC performance:

The Blackspace Engine has been built specifically to accommodate the game's visuals and mechanics, and it shows...at native 4K resolution with NVIDIA DLSS in Balanced Mode, and mostly high settings, the game ran at an average of 85 FPS, 67 FPS (1% low) on my system (i7-13700F, RTX 4080, 32 GB RAM) when traversing the Hernand region, getting into as many situations as possible where multiple NPCs act on screen...with Frame Generation, my system often hit the 120 FPS cap of my monitor, and with limited input delay thanks to the high base framerate

Unfortunately, the one feature that makes a noticeable difference in terms of ray tracing quality on an NVIDIA RTX GPU, Ray Reconstruction, is really taxing and has a massive performance impact...in the same testing scenario above, the game ran with it at an average of 37 FPS, 33 FPS 1% low, making it not really viable without using more aggressive upscaling...Frame Generation can also come to the rescue here, but the input delay with a base framerate so close to 30 FPS is really bad, so I ended up continuing my adventure in Pywell without Ray Reconstruction

The best thing about Crimson Desert, in terms of performance, is that it does not suffer from any major stuttering issues...though there are times when things do feel a little "choppy", it's only for a few moments, and they are not really comparable to some of the performance disasters seen in Unreal Engine 5 games...

https://wccftech.com/review/crimson-desert-review-blissfully-lost-in-pywell/
 
The average score for the PC version is 78, for whatever that’s worth.
 
Just as I thought, solid content-wise and has a lot going for it....but it's just too damn BIG which cripples the quality of the content and also comes with lots of bugs due to being stretched too far.

Not sure why devs feel the need to jam so much into a single game.

Looks like it wins on running hardware though, for the most part. That's certainly a good thing!

I took a look at this game and it looked interesting. Then read it will be 80+ hours. It does not look nearly interesting enough to sink that much time into. Some games certainly have some decent gameplay and passable stories, but stretching them out over 30 hours just becomes repetitive and kills any sense of purpose.
 
I took a look at this game and it looked interesting. Then read it will be 80+ hours. It does not look nearly interesting enough to sink that much time into. Some games certainly have some decent gameplay and passable stories, but stretching them out over 30 hours just becomes repetitive and kills any sense of purpose.

I love long games...but long good games...not Ubisoft levels of filler collecting trinkets and boring side quests...I want more Elden Ring or Red Dead Redemption 2 quality
 
Game doesn't look engaging it looks distracting that and no character creator so your getting a Cookie Cutter game bascially.
 
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