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Recent content by Ray2097

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    32" 16:9 glossy OLED with best shadow detail and without black crush in SDR (and HDR if possible)?

    AW3225QF looked just like what I needed and then I realized it is curved, and I forgot to mention that I don't want that :(. It really does look awesome in critical areas....
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    32" 16:9 glossy OLED with best shadow detail and without black crush in SDR (and HDR if possible)?

    Please give me your recommendations, [H]ardforum experts...thanks!
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    ASUS Rog Swift 32 inch PG32UCDM with 31.5″ QD-OLED Panel, 4K 240hz

    I was considering this monitor, but I saw that tftcentral mentioned that dark/shadow detail wasn't great in their review. I'm talking about sdr performance in srgb mode. Can some of you comment on that please? I don't have an option to try it before purchase. Shadow detail/no black...
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    What's your opinion on playing first-person shooters on a controller?

    Interesting answers for [H]ardforum... (which is exactly why I love it) It is a very strange thing, you cant imagine using anything other than quickest and most accurate control system for decades, and yet you somehow feel you're outgrowing it. I totally understand younger pc gamers who can't...
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    I have the 42 Inch LG C2 and want something smaller

    Yeah, just like putting a phone in front of your face at certain distance is the same thing as going to cinema, right? Filling your FOV the same way and all that... If it's THE SAME, why have a bigger screen in the first place?
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    I have the 42 Inch LG C2 and want something smaller

    50" for DESKTOP gaming sounds horrific. People have forgotten everything about ergonomy and health over time and keep calling TVs - monitors. "Look at my new monitor!" (it's famous 48" TV). Our eyes and brain haven't changed over past decade, what was too big back in 2000s is too big today...
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    RUMOR: AMD FSR3 may generate multiple frames per original frame, be enabled driverside.

    Chief Blur Buster I really wish we could have some of that greatness on consoles, too. 60 to 120 fps on consoles would be good enough for most people. Any chance of that happening (fsr 3, ps5 pro or whatever)? What's realistic in near future and on next Gen in that space?
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    AMD shows off FSR3 with Frame Interpolation

    So hard to explain why, but it really looks terrible to me :D
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    LG Ultragear 27" OLED 240hz 1440P 27GR95QE-B

    Even if half of that could be achieved in next few years, or even quarter of it on consoles it would be the best thing ever. Do you think the industry as a whole will go that way (pc and consoles to an extent)? I'm talking about frame generation in general, not necessarily in context of blur...
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    LG Ultragear 27" OLED 240hz 1440P 27GR95QE-B

    You just made my day, Chief... So good to have you here 👍🏻
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    Will CES 2023 Have 8K 60Hz+ Monitors? OLED etc.?

    With that AI frame generation we're starting to get, even 1000 fps doesn't sound that impossible anymore... They'll have to improve the tech for sure, but since doing it natively is truely impossible for modern games at any moment, I guess that would be the way.
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    So which KB/M gaming-oriented software is actually good these days?

    mouseacceleration.com for seriously good config software for tweaking mouse speed in every possible way.
  13. R

    The Witcher IV

    I used to hate unreal engine, but UE5 looks really impressive...
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