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Cinememe is not gaming. Even if you push Arrow Lake to its limits a similarly tuned 14900K is still a good 20% faster in gaming if you look at DannyZReviews benchmarks.
I'm pretty sure 200S Boost function already increases D2D from 2.1GHz to 3.2GHz on original Arrow Lake CPUs. So the default D2D speeds of the refresh have increased by 900 MHz, from 2.1GHz to 3.0GHz, which is still slower than what you already have with the non-refresh chips by just turning on...
TSMC didn't name Intel as a launch partner for 2nm, so either the initial batches are going to be from Intel's own fabs, or it's a lot more delayed than Intel is willing to publicly admit.
Yep the only difference is voltage binning. The problem is it's all a silicon lottery. So it's absolutely possible to get a random 13900K that has a better v/f curve than a poorly binned 14900KS. Unless you are willing to go buy like 10-20 14900KS CPUs to bin them, there's no guarantee you'll...
AMD is far ahead of Nvidia in terms of chiplet GPU designs, they are just waiting for monolithic GPUs to stop scaling when the reticle limits start shrinking, and I think at that point they will actually have the advantage in terms of gaming GPUs. My guess in the future Nvidia will be fine being...
Been gaming at 4K since 2013. Most games were doable with a GTX Titan class card at 4K 60 with high textures but lowered lighting settings. Generally you had to upgrade your GPU every 2 years to the new flagship, but 4K60 was from 2013-2019 without issue for the most part with slight settings...
It's actually only faster if you manually tune every game with process lasso. The 1% lows are definitely lower than 9800X3D at stock because secondary threads tend to wander and cross to the other CCD. It's really not an ideal CPU for gaming and requires a bit too much handholding.
Nope only bought new, and usually sold for a profit into some mining boom. Last 10 years has been great, been getting paid to play games and sell the cards used given the boom bust cycles in mining and AI.
Given the penalty for crossing chiplets that 52 core CPU is still technically just an 8 P-core/8 thread CPU for gaming. Whereas AMD will have 12 core/24 thread CCDs with Zen 6.
In some games you still get some ugly artifacts with frame gen, but if it's an action game I will usually ignore it as smooth motion is more important to me.
DLVR makes power consumption under load even worse. This thing is going to make Raptor Lake look efficient. I'm going to guess Intel is not going to want reviewers to measure power at the wall with this thing and just rely on sensor data.