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They're Distributed Processing designs, on demand bandwidth based not classical Intel sequential equal timeslices - "Symmetric Processing" designs.
The crossbar controller supports "simultaneous multiple data streams from multiple data sources to multiple data destinations", point-to-point...
It is not my thought, it is yours. You brought them up, You said them and made them out to be mine... I had seen
that superior perfect English technique previously use by a "born to be a glib ignorant stupid fuck" many many times.
I never had an English class, never even once read an English...
Ha ha... I'd met dumb as tree stump experts with Master degrees in English before...
Unfortunately ignorance and stupidity in perfect Enghlish is still ignorance and stupidity, a low-life with a Master in English is still a low-life.
A lot of them are salemen, lawyers, journalists <---...
That's normal, even my simplified to retard level of "jittered blending of adjacent pixels caused bluriness in V5's FSAA" took most ignorant dumbshits more than 6 months. "V5's FSAA= RGMS" took some retards more than 4 years, and even that long duration of time passing was insufficient to...
It is exactly as it should be, just as mine are the same. What had thoughts and belief anything to do with facts of how things actually worked?
You didn't know Simultaneous Multi-Threading (SMT) originated with NUMA/Distributed Processing? "HyperThreading hack" was derived and used from that...
See the original query below?
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AMD HyperThreading?
I am wondering why AMD dose not use HyperThreading or there own version of it on there processors. Wouldn't implementing some form of this help in multitasking and other applications that the P4 takes...
Anyone designing hardware stupid enough not to do so? Anyone designing hardware stupid enough to add the wasted unused fuck-ups specific to another design, just so the same hack called HyperThreading could become a "supported feature" in Opterons?
Those are problems inherent to classical Intel...
Do you suppose that AMD should include wasted unused resources in newer designs to come? So as to propagate customized and near useless P4's efficiency hack but for specific conditions called HyperTreading?
The only reason HyperTreading exist for programmers is due to its very nature being...
Some of us can recognize junks when we see it.
Not all of us wait for Intel or AMD to invent or patented that hack before we used it, no - we used it long ago though we never sold the hack to our customers as a "feature".
The AMD64 in your sig needed not explicit external supports to...
If ATI can sell broken 2D mapping Anisotropic to fools as "smart and adaptive Anisotropic", Intel certainly can continue to build single processors with the same identical wasted unused hardware resources, and the same unused flight "slots", selling them to fools wanting 2 broken fractional...
More responsive? You'd never seen a real Dually stuttered while a single CPU, single processor version didn't? If you had not learned about that one yet, go learn about it first. Try for hands-on type learning like designing Duallys or debugging Duallys, a lot of dumbshits on the net are too...
A real efficient Processor and truly well designed had not the time to be 2 fractional virtual processors; it is busy enough having sufficient time and internal resources just to be an efficient CPU.
A half-assed broken processor design will have the time and free internal hardware resources...
I don't care about "Proper English". If I did, I would at the least located an English grammar book and read it the minimum of one time or perhaps twice.
The mentioning above are for the multitude of ignorant dumbshit experts with proper English that I had always avoided posting to, but...
That's normal, most people can't including a lot of the so called experts. Some people wrote "Multi-sampling" without understanding as to what it actually meant, just as there are fools pretending to be experts writing "Symmetric Processing" but still had to have someone expplaining to them the...
Per-pixel Multi-sampling didn't, per-frame Multi-sampling will do Alpha-Textures or Polygons.
Per-pixel Super-sampling didn't, per-frame Super-sampling will do Alpha-Textures or Polygons.